May I write my thought about this subject here? I fell into MGE as of now, so I often visit this forum, though I'm actually poor both at reading English and playing MGE.
Maybe bound by this game....<IMG SRC="http://forums.civfanatics.com/ubb/smile.gif" border=0>
My thought might be wrong. at most my slight opinion.
Some skip Monarchy, or ignore it.
But I always pass both Monarchy and Republic, as far as I'm concerned.
maybe, at the cost of researching speed.
Both are essential to me.
Monarchy might be a dark and deep tunnel somewhere I SHOULD pass by, no matter how much I lost trade there.
Because it does fit for young civilizations.
(in 2x2x, it will be another)
If I transmute my kingdom into Republic so earlier than I should, it will be a failure rather than a success. We'll see why.
Otherwise, if I arrive at Republic so late, it'll be surely a failure.
One of the reasons why civ2 is fun to me is that Republic always is NOT better than Monarchy regardless of SP or MP.
As I'm playing with a few humans, it seems be so important to decide when I should switch goverment form.
without Hanging Gardens in my capital, Republic will NOT support increase in populations at a high speed, however I try inciting people to "We Love Consul"<IMG SRC="http://forums.civfanatics.com/ubb/queen-mamma.gif" border=0> Event with maximum luxury.
It will cease soon. so restless hunger for "Gardens" <IMG SRC="http://forums.civfanatics.com/ubb/frown.gif" border=0>
(I named it, as Festival Effect. Actually Hanging Garden is superior to Pyramid or Colossus in MP, I guess)..
If I have fewer than 10 cities, or don't have any Happy Wonder, I'm never gonna convert Monarchy into Republic.
Because I usually make much of settlers, always tough, diligent and kind to me.
I'm originally city builder and prefer use of settlers to boost-up of improvements.
but they suddenly become PIGS at Republic, as you know, it would make me a bit gloomy <IMG SRC="http://forums.civfanatics.com/ubb/frown.gif" border=0>
Someone has complained about them while he was playing with me. The word "Pigs" he used was so funny to me.
I'd like to chatter in this ways.
(I hope I'll explain it in detail someday, if I can)
1) units better than improvements
for instance, settlers better than granary, caravans better than market, evil diplomat better than library..but there are some exceptions..maybe temple, Aqueduct and city walls
2) a couple of small cities better than one big city
- where the total numbers of shield and trade are concerned
- as our level higher, they more better
if there is no happy wonder, big city will be a pain rather than fruit.
3) small cities built close by close better than big cities far off
(It might be applied to only MP)
Tango Apasionado
[This message has been edited by Julie_Delpy (edited June 22, 2001).]
[This message has been edited by Julie_Delpy (edited June 22, 2001).]