About the pronunciation variants of "Genghis Khan", I'd like to add the Czech version of Genghis' name. We write it as "Čingischán", which is pronounced very similarly as "Chinggis Khan", except the "Ch" isn't pronounced like "Kh", but like already mentioned Scottish "Ch" from "Loch"
Scythia gets +5 against wounded units. Which is a litte stronger in the immediate beginning, but loses in the long run of a game.
Then again, the production bonus is great for later corps/armies, which of course adds a whole lot of combat strength.
The utility that occurred to me is that they can get a quick early army from barbarian horsemen, and as they presumably have a starting bias linked to horses they'll likely have camps with horsemen nearby,
The utility that occurred to me is that they can get a quick early army from barbarian horsemen, and as they presumably have a starting bias linked to horses they'll likely have camps with horsemen nearby,
From recollection the Eagle Warrior can. Checking the wiki the Sea Dog explicitly can't, something that isn't mentioned in the Eagle Warrior entry - possibly it's treated differently because the capture chance is 100%.
I think Arabic kh has too much of a k in it. I'm no expert on it. Maybe if you pronounce a very soft loch or Bach, you get close. (my native language is german, so I know how to pronounce the latter).
Side note: the Korean han as in the modern name for South Korea (daehan) or the Three Hans (samhan) might be etymologically related to the Turko-Mongolian Khan--either because of a shared proto-language or because of proximity (sprachbund)--but it's unproven.
Defender of the faith founder belief provides +10 combat strength when fighting near friendly cities following your religion. This +10 can provide some counter against their buffed up cavalry units, especially knights.
The speed and range of the Keshiks will still remain a threat though.
TL;DR: Mongols are absolutely in the running with Scythia and the Aztecs. I'd actually say these three are reasonably balanced against one another. The probem is that Scyhia and the Aztecs are two of the strongest civs in the game, so the Mongols being balanced with them means they are similarly overpowered compared to the rest of the roster.
As Arent11 pointed out, Scythia does get a +5 bonus against wounded units. This is not insignificant, applies to all units, and requires neither luxuries nor diplomatic visibility to work. It is available from turn 1.
The Aztecs do not need to control a whole continent to get the combat bonus, they just need the luxury resources. This can often be accomplished with a city or two.
Don't forget the Aztecs also get the builder ability to boost district production, which is pretty powerful, especially for a wide empire.
I do agree that the Mongols are in the same league when it comes to warfare, though.
Side note: the Korean han as in the modern name for South Korea (daehan) or the Three Hans (samhan) might be etymologically related to the Turko-Mongolian Khan--either because of a shared proto-language or because of proximity (sprachbund)--but it's unproven.
Altaic has fallen out of favor except as a Sprachbund, but even those who still insist on a genetic Altaic family generally leave out Korea now. There is some (more genetic than linguistic) evidence for a Koreo-Japonic family, but it's still very, very far from demonstrated.
Well, send a caravan to each of their cities in a single turn ten the next turn declare war. Once the war is over the string of trading posts could net say +3 gold per trade route moving through that area. Its not blinding but its not to be underestimated either.
Indeed not! you loose your caravans by having them go through the territory of someone you declare war on but do not have that country as their final destination. You sadly cannot redirect them as your enemy plunders you for hundreds of gold.
Scythia gets +5 against wounded units. Which is a litte stronger in the immediate beginning, but loses in the long run of a game.
Then again, the production bonus is great for later corps/armies, which of course adds a whole lot of combat strength.
Wait, that's how I thought it was pronounced all along. If the Kh is like loch or Bach, then I would pronunce it like "GEN-giss Caan" Now I'm completely confused.
In keeping with the spirit of one of my earlier posts re. the upcoming R&F-leaders:
Ohhhh, yes! I just hope he'll be as unhinged as his "I'm going to kick your ass"-animation from the first look video seems to suggest.
Haven't read the entire thread, so sorry if I'm kinda beating a dead horse:
I *think* we found the mystery leader-portrait from the live-stream. This rendition of Genghis looks suspiciously similar to that chubby, vaguely Asian-looking dude ...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.