Harv
Emperor
- Joined
- Dec 16, 2008
- Messages
- 1,987
Spoilers are put in to divide up the dialoge and make the post look shorter.
General Events:
2388: After many Planet Earth Parliament (PEP) Talks it is decided that the Sakkra mean no harm and the best way to deal with them is through Free Trade.
Negotiations are oppened with Caesarrus Rex and arrangements are made. Other talks for exchanging Scientists and Technology broke down.
They did not trust us well enough yet. It was, after all, only the first date.
2392: Exchanges are made for general research. [Research Pact of 2392]
2394: A general disturbance has occured disrupting Hyperspace travel for all but the very smallest vessels. [Freighters]
Captain V'Larr is safely able to make it back to the Solar System where he is going to camp for quite some time.
The Hyperspace Flux persists until the year 2416.
2397: One wealthy merchant got stranded at Gnol and its famous gambling resorts. They now have all his money.
Meanwhile, we hired Magistrate Mentox and put him in charge of PERL.
2401: Captain Grak has arrived in town (on a Freighter?) and offers his services. With the state of Hyperspace being what it is, it will be a while before we need them.
So we hold off on hiring him unti the year 2330.
2404: Similarly, Black Razor offers his services. We put him on the next freighter to Echidna.
2413: The effects of the Hyperspace Flux are being felt on Centauri 3. After nearly 20 years stuck at this outpost, the Meklar are getting bored of their video games.
The population boom continued until the year 2435.
2417: Magistrate Matrix wishes to join. We were however full on Colony leaders.
[It was years too late that we forgot that the bargain included Telepathic Training.
2430: The rich radiated world of Telum is colonized.
2441: Here is a prospective colony leader for Telum. He is a bit weird, but can train crew and boost ship production.
Exploration: ISP1 continues its ongoing mission.
2389: Gabbar
2435: Ponnuki
2438: Waage
2439: Wesen
Production:
Production on Earth:
2399 Auto Lab
2406 Robo Miner Plant
2413 Colony Base (Mercury Colonized)
2429 Colony Ship
2431 Freigher Fleet 15
2436 Supercomputer
2445 Colony Base (Venus Colonized)
Production on Echidna:
2393 Spaceport
2398 Research Lab
2405 Robo Miner Plant
2410 Auto Lab
2412 Hydroponic Farm
2416 Agent 001
2420 Agent 002
2433 Supercomputer (Micromanagement mishap)
2445 Terraforming from Desert to Arid
2453 Terraforming from Arid to Terran
2457 Soil Enrichment (Now Echidna is the Breadbasket of the Federation!)
Production on Mercury:
2416 Auto Factory
2424 Robo Miner Plant
2426 Research Lab
2433 Supercomputer (Micromanagement mishap)
2442 Auto Lab
2444 Hydroponic Farm
2447 Freighter Fleet 20
Production on Telum:
2433 Auto Factory
2440 Robo Miner Plant
2442 Research Lab
2447 Supercomputer
2454 Auto Lab
2456 Radiation Shield
Production on Venus:
2456 Auto Factory
Research has been as follows:
2401 Robo Miners
2404 Fusion Drive
2407 Tritanium Armor
2409 Fusion Beam
2411 Space Academy
2414 Mass Driver
2417 Battle Scanner
2422 Neural Scanner
2422 Deuterium Fuel Cells from the Sakkra for Tritanium Armor
2431 Planetary Supercomputer
2438 Microbiotics
2444 Terraforming
2448 Anti Grav Harness (Would Inertial Stabilizer have been better?)
2453 Planetary Radiation Shield
2456 Merculite Missile
This is what our situation looks like now.
What is my next target?
I will be picking stuff I can get quickly and adds to production bonuses.
We do need money, so the Planetary Stock Exchange would be good.
So expansion has been more sideways than might be ideal. I suppose a Hyperspace Flux might have that effect.
Here is a look at our colonies:
Earth right now is the center of research. There is also a secret project to suddenly develop a space fleet capable of defeating that Giant Space Amoeba.
Echidna is the bread basket and the center of commerce. There will be a limited production of Colony Ships since it also the center of expansion.
Telum 2 after it is terraformed will be for producing space ships.
Mercury is feeding the population boom on Echidna. Then it will feed Telum.
Venus is building up whenever there are funds available. This will go a bit faster as soon as there is a robo miner plant working.
Here is a map of the galaxy:
The next target is Vega. A few Destroyers should easily defeat that pesky Giant Space Amoeba.
Vega will be the production central for ships.
We still have only contact with the Sakkra and relations seem good. I note that out of my current 40BC surplus, 10 come from a Megawealthy Captain, and 19 come from trade with the Sakkra.
General Events:
Spoiler :
2388: After many Planet Earth Parliament (PEP) Talks it is decided that the Sakkra mean no harm and the best way to deal with them is through Free Trade.
Negotiations are oppened with Caesarrus Rex and arrangements are made. Other talks for exchanging Scientists and Technology broke down.
They did not trust us well enough yet. It was, after all, only the first date.
2392: Exchanges are made for general research. [Research Pact of 2392]
2394: A general disturbance has occured disrupting Hyperspace travel for all but the very smallest vessels. [Freighters]
Captain V'Larr is safely able to make it back to the Solar System where he is going to camp for quite some time.

The Hyperspace Flux persists until the year 2416.

2397: One wealthy merchant got stranded at Gnol and its famous gambling resorts. They now have all his money.

Meanwhile, we hired Magistrate Mentox and put him in charge of PERL.
2401: Captain Grak has arrived in town (on a Freighter?) and offers his services. With the state of Hyperspace being what it is, it will be a while before we need them.
So we hold off on hiring him unti the year 2330.

2404: Similarly, Black Razor offers his services. We put him on the next freighter to Echidna.

2413: The effects of the Hyperspace Flux are being felt on Centauri 3. After nearly 20 years stuck at this outpost, the Meklar are getting bored of their video games.

The population boom continued until the year 2435.

2417: Magistrate Matrix wishes to join. We were however full on Colony leaders.
[It was years too late that we forgot that the bargain included Telepathic Training.


2430: The rich radiated world of Telum is colonized.

2441: Here is a prospective colony leader for Telum. He is a bit weird, but can train crew and boost ship production.

Exploration: ISP1 continues its ongoing mission.
Spoiler :
2389: Gabbar

2435: Ponnuki

2438: Waage

2439: Wesen

Production:
Spoiler :
Production on Earth:
2399 Auto Lab
2406 Robo Miner Plant
2413 Colony Base (Mercury Colonized)
2429 Colony Ship
2431 Freigher Fleet 15
2436 Supercomputer
2445 Colony Base (Venus Colonized)
Production on Echidna:
2393 Spaceport
2398 Research Lab
2405 Robo Miner Plant
2410 Auto Lab
2412 Hydroponic Farm
2416 Agent 001
2420 Agent 002
2433 Supercomputer (Micromanagement mishap)
2445 Terraforming from Desert to Arid
2453 Terraforming from Arid to Terran
2457 Soil Enrichment (Now Echidna is the Breadbasket of the Federation!)
Production on Mercury:
2416 Auto Factory
2424 Robo Miner Plant
2426 Research Lab
2433 Supercomputer (Micromanagement mishap)
2442 Auto Lab
2444 Hydroponic Farm
2447 Freighter Fleet 20
Production on Telum:
2433 Auto Factory
2440 Robo Miner Plant
2442 Research Lab
2447 Supercomputer
2454 Auto Lab
2456 Radiation Shield
Production on Venus:
2456 Auto Factory
Research has been as follows:
Spoiler :
2401 Robo Miners
2404 Fusion Drive
2407 Tritanium Armor
2409 Fusion Beam
2411 Space Academy
2414 Mass Driver
2417 Battle Scanner
2422 Neural Scanner
2422 Deuterium Fuel Cells from the Sakkra for Tritanium Armor
2431 Planetary Supercomputer
2438 Microbiotics
2444 Terraforming
2448 Anti Grav Harness (Would Inertial Stabilizer have been better?)
2453 Planetary Radiation Shield
2456 Merculite Missile
This is what our situation looks like now.

What is my next target?
I will be picking stuff I can get quickly and adds to production bonuses.
We do need money, so the Planetary Stock Exchange would be good.
So expansion has been more sideways than might be ideal. I suppose a Hyperspace Flux might have that effect.
Here is a look at our colonies:

Earth right now is the center of research. There is also a secret project to suddenly develop a space fleet capable of defeating that Giant Space Amoeba.
Echidna is the bread basket and the center of commerce. There will be a limited production of Colony Ships since it also the center of expansion.
Telum 2 after it is terraformed will be for producing space ships.
Mercury is feeding the population boom on Echidna. Then it will feed Telum.
Venus is building up whenever there are funds available. This will go a bit faster as soon as there is a robo miner plant working.
Here is a map of the galaxy:

The next target is Vega. A few Destroyers should easily defeat that pesky Giant Space Amoeba.
Vega will be the production central for ships.
We still have only contact with the Sakkra and relations seem good. I note that out of my current 40BC surplus, 10 come from a Megawealthy Captain, and 19 come from trade with the Sakkra.
