DOWNLOAD
Decided to start a thread on this brilliant little mod for Final Frontier by NCCSavage, simply because it seemed to lack one!
So here it is: the MOO2Civ thread!
We have a MOO2Civ forum in the Civ4/Project & Development section!
Check it out here: http://forums.civfanatics.com/forumdisplay.php?f=354
---------------
PLEASE NOTE:
Some of the files listed below are compressed (and may be unzipped) using 7-zip, which is freely downloadable here: http://www.7-zip.org/
--------------
Latest addition:
MOO2Civ 5.3
Last updated version. Can be downloaded here: http://forums.civfanatics.com/downloads.php?do=file&id=19066
MOO2Civ 5.1
Details on the DL page here:
http://forums.civfanatics.com/downloads.php?do=file&id=15039
MOO2Civ 5.0 has been uploaded here: http://forums.civfanatics.com/downloads.php?do=file&id=14464
Info:
Version: 5.0
Changes:
-------
- (re)added innate Stealth to all Darlok ships by Minor Annoyance
- (re)added innate Stealth Civpedia text by Minor Annoyance
- added redone traits by Minor Annoyance
- merged fulano's MOO2Civ minimod v. 1.5.4b (see Documents folder for details)
- added scenarios
- added custom music (partly optional)
- corrected races' colourscheme (no more 2 races with orange colour!)
- fixed Kael's Assimilation mod errors (not sure if it works; feedback welcome!)
- more text corrections
MOO2Civ 5.0Beta
Following several bugs/error reports I've cut down the mod size (temporarily)
Full details on the download page here:
http://forums.civfanatics.com/downloads.php?do=file&id=14034
MOO2Civ patch4l Wormholes renamed
minor update of TC01's Wormhole mapscripts:
http://forums.civfanatics.com/downloads.php?do=file&id=13884
MOO2Civ patch 4l Full Install
Full details on the download page here:
http://forums.civfanatics.com/downloads.php?do=file&id=13379
MOO2Civ patch4k Full Install
- adds Darlok innate stealth
- adds wormhole mapscripts
Full info plus screenshots here: http://forums.civfanatics.com/downloads.php?do=file&id=13037[/QUOTE]
MOO2Civ patch4j
Updates MOO2Civ to official patch 3.19
Download here: http://forums.civfanatics.com/downloads.php?do=file&id=12703
MOO2Civ Patch4i FULL INSTALL
- includes a major overhaul of the promotions system
Full info + new screenshots here: http://forums.civfanatics.com/downloads.php?do=file&id=12437
Alternate download: http://www.strategyinformer.com/pc/civilizationivbeyondthesword/mod/32279.html
Rating: A+
MOO2Civ Patch4h
Change in Patch4h:
- adds capture unit promotion (experimental)
http://forums.civfanatics.com/downloads.php?do=file&id=12258
MOO2Civ Patch4g
Change in Patch4g:
- adds a Spiral Galaxy mapscript to the MOO2Civ maps
DOWNLOAD HERE: http://forums.civfanatics.com/downloads.php?do=file&id=11979
MOO2Civ (Patch4f) FULL INSTALL
Changes in Patch4f:
- added Spies
- upgraded Carrier Ships to Titans
- reduced cost and strength of Battleships slightly
- added possibility of Great General emerging
- reduced initial colony size from 2 -> 1
- removed free Mag-Lev Networks
- added fix for can't-build-buildings-on-homeworld-capturebug
- removed redundant FF traits from Assets/Python/CvFinalFrontierEvents
- removed Barbarian World option (didn't work)
- replaced FF unit designations (Delta, Omega) by I-II-III suffixes
- added a Barbarian unit bonus (experimental).
MOO2Civ (Patch4f) FULL INSTALL otherwise contains:
- the original version of MOO2Civ, plus
- all necessary FF files, plus
- FF Flat map, plus
- 3 custom LHs, plus
- complete City List for all available races, plus
- custom Intro text
- all previous patches.
Moo2Civ (Patch4f) FULL INSTALL includes previous patches 1-4e. With the FF files now included there's no more need to manually copy or install any extra files, just
DOWNLOAD at:
http://forums.civfanatics.com/downloads.php?do=file&id=9532
INSTALL in the Firaxis/BtS/Mods folder and you're good to go!
Rating: A-
Currently at: 6,400+ downloads
-----------------------------------------------------------------
You can still download the original MOO2Civ (BtS patch 3.13 compatible only) here:
http://forums.civfanatics.com/downloads.php?do=file&id=6521
(link to Patch4f included in the Comments)
Rating: A+
Currently at: 2,100+ downloads
_______________________________________________________
Some technical background can be found here: http://forums.civfanatics.com/showthread.php?t=236683
_______________________________________________________
What it might look like in
: http://forums.civfanatics.com/downloads.php?do=file&id=8267
Suggestions on further improvement - and any practical help - are welcome!
More news as we go along.
=================================================
Credits: Jon Shafer, NCCSavage, woodelf, deanej, Deon, Kael, Minor Annoyance, cephalo, OrionVeteran, TC01, fulano, Zippadeedoodah - and all MOO fans; thx for your support!
=================================================
Some in-game screenshots followed by a tech tree survey (tech tree has been updated!):
Decided to start a thread on this brilliant little mod for Final Frontier by NCCSavage, simply because it seemed to lack one!
So here it is: the MOO2Civ thread!
We have a MOO2Civ forum in the Civ4/Project & Development section!
Check it out here: http://forums.civfanatics.com/forumdisplay.php?f=354
---------------
PLEASE NOTE:
Some of the files listed below are compressed (and may be unzipped) using 7-zip, which is freely downloadable here: http://www.7-zip.org/
--------------

MOO2Civ 5.3
Last updated version. Can be downloaded here: http://forums.civfanatics.com/downloads.php?do=file&id=19066
MOO2Civ 5.1
Details on the DL page here:
http://forums.civfanatics.com/downloads.php?do=file&id=15039
MOO2Civ 5.0 has been uploaded here: http://forums.civfanatics.com/downloads.php?do=file&id=14464
Info:
Version: 5.0
Changes:
-------
- (re)added innate Stealth to all Darlok ships by Minor Annoyance
- (re)added innate Stealth Civpedia text by Minor Annoyance
- added redone traits by Minor Annoyance
- merged fulano's MOO2Civ minimod v. 1.5.4b (see Documents folder for details)
- added scenarios
- added custom music (partly optional)
- corrected races' colourscheme (no more 2 races with orange colour!)
- fixed Kael's Assimilation mod errors (not sure if it works; feedback welcome!)
- more text corrections
MOO2Civ 5.0Beta
Following several bugs/error reports I've cut down the mod size (temporarily)
Full details on the download page here:
http://forums.civfanatics.com/downloads.php?do=file&id=14034
MOO2Civ patch4l Wormholes renamed
minor update of TC01's Wormhole mapscripts:
http://forums.civfanatics.com/downloads.php?do=file&id=13884
MOO2Civ patch 4l Full Install
Full details on the download page here:
http://forums.civfanatics.com/downloads.php?do=file&id=13379
MOO2Civ patch4k Full Install
- adds Darlok innate stealth
- adds wormhole mapscripts
Full info plus screenshots here: http://forums.civfanatics.com/downloads.php?do=file&id=13037[/QUOTE]
MOO2Civ patch4j
Updates MOO2Civ to official patch 3.19
Download here: http://forums.civfanatics.com/downloads.php?do=file&id=12703
MOO2Civ Patch4i FULL INSTALL
- includes a major overhaul of the promotions system
Full info + new screenshots here: http://forums.civfanatics.com/downloads.php?do=file&id=12437
Alternate download: http://www.strategyinformer.com/pc/civilizationivbeyondthesword/mod/32279.html
Rating: A+
MOO2Civ Patch4h
Change in Patch4h:
- adds capture unit promotion (experimental)
http://forums.civfanatics.com/downloads.php?do=file&id=12258
MOO2Civ Patch4g
Change in Patch4g:
- adds a Spiral Galaxy mapscript to the MOO2Civ maps
DOWNLOAD HERE: http://forums.civfanatics.com/downloads.php?do=file&id=11979

Changes in Patch4f:
- added Spies
- upgraded Carrier Ships to Titans
- reduced cost and strength of Battleships slightly
- added possibility of Great General emerging
- reduced initial colony size from 2 -> 1
- removed free Mag-Lev Networks
- added fix for can't-build-buildings-on-homeworld-capturebug
- removed redundant FF traits from Assets/Python/CvFinalFrontierEvents
- removed Barbarian World option (didn't work)
- replaced FF unit designations (Delta, Omega) by I-II-III suffixes
- added a Barbarian unit bonus (experimental).
MOO2Civ (Patch4f) FULL INSTALL otherwise contains:
- the original version of MOO2Civ, plus
- all necessary FF files, plus
- FF Flat map, plus
- 3 custom LHs, plus
- complete City List for all available races, plus
- custom Intro text
- all previous patches.
Moo2Civ (Patch4f) FULL INSTALL includes previous patches 1-4e. With the FF files now included there's no more need to manually copy or install any extra files, just
DOWNLOAD at:
http://forums.civfanatics.com/downloads.php?do=file&id=9532
INSTALL in the Firaxis/BtS/Mods folder and you're good to go!
Rating: A-
Currently at: 6,400+ downloads

-----------------------------------------------------------------
You can still download the original MOO2Civ (BtS patch 3.13 compatible only) here:
http://forums.civfanatics.com/downloads.php?do=file&id=6521
(link to Patch4f included in the Comments)
Rating: A+
Currently at: 2,100+ downloads
_______________________________________________________
Some technical background can be found here: http://forums.civfanatics.com/showthread.php?t=236683
_______________________________________________________
What it might look like in
![Civ2 [civ2] [civ2]](/images/smilies/civ2.gif)
Suggestions on further improvement - and any practical help - are welcome!
More news as we go along.
=================================================
Credits: Jon Shafer, NCCSavage, woodelf, deanej, Deon, Kael, Minor Annoyance, cephalo, OrionVeteran, TC01, fulano, Zippadeedoodah - and all MOO fans; thx for your support!
=================================================
Some in-game screenshots followed by a tech tree survey (tech tree has been updated!):
Attachments
Last edited by a moderator: