I will look around and see if can find some and maybe get started. Been playing more RPG's lately, but time to get in some space games.
I use Strawberry as well and a few mods I added to some of the events. I always like the fleet engagements, but it take time to get to where they are larger.
Not much point in saving other than right at the start of the turn. I won't start a turn, unless I plan on finishing it, otherwise I won't remember what I done via the report log.
I spent a lot of time redoing things in the game that I had just done due to that saving programming screw-up, often enough that by midgame I was loath to continue. It wasn't just interruptions, either, but I frequently do things by mistake, distractions, clumsiness and just dumb stuff, and a quick reload midturn when I botch a move is not optional to the way I play computer games. For me, the amount of micro needed in the game, much more than in MOO2, meant several saves per turn was very often necessary to avoid having to spend an excessive amount of time going back and redoing the turn from the beginning.
I loved MOO1 and am back playing MOO2 (although it is getting to be too easy) but unfortunately MOO3 was the worst sequel to a great game in the history of gaming.
I never managed to finish a game of MOO3, nor did I want to.
.. neilkaz ..
Moo3 is looking much better than Civ 5 at this point.
