Pinstar
Ringtailed Regent
Please do not post anything about MOO3, this thread is only to disguss the races of Moo2.
My favorite combonation in MOO2 for a custom race was:
Unification
Tolerant
Cybernetic
-.5 food
-.5 economy
-10 spying.
Unification's food bonus helps cancel out the food minus...and being cybernetic one only needed a single bread basket planet to feed the entire empire (picking hydropontic farms over biodomes)
The economy hurts until spaceports are researched, then it's painfull effects are negated as the race has enough production to build rather than buy.
The +15 unification bonus to defensive spying helps pad the -10 in the beinning.
The huge bonus to this race is the ablilty to colonize planets not based on their type but on their mineral richness. To this race, a Rich toxic is better than a poor gaia. Terriforming is something that can be put on the back burner... and when you get planet construction...those large and huge barrens are instantly useful. While the cybernetic eats away some production, the Unification bonus to production and the no need to worry about pollution makes an ultra rich planet capible of being an industrial powerhouse later on.
Cybernetic was originally chosen just as a way to properly deal with the food...but it's bonuses in combat are wonderful. The ability for ships to heal themselves each round makes them last longer.
I'm interested to hear other favorite races from other MOO2 fans out there
My favorite combonation in MOO2 for a custom race was:
Unification
Tolerant
Cybernetic
-.5 food
-.5 economy
-10 spying.
Unification's food bonus helps cancel out the food minus...and being cybernetic one only needed a single bread basket planet to feed the entire empire (picking hydropontic farms over biodomes)
The economy hurts until spaceports are researched, then it's painfull effects are negated as the race has enough production to build rather than buy.
The +15 unification bonus to defensive spying helps pad the -10 in the beinning.
The huge bonus to this race is the ablilty to colonize planets not based on their type but on their mineral richness. To this race, a Rich toxic is better than a poor gaia. Terriforming is something that can be put on the back burner... and when you get planet construction...those large and huge barrens are instantly useful. While the cybernetic eats away some production, the Unification bonus to production and the no need to worry about pollution makes an ultra rich planet capible of being an industrial powerhouse later on.
Cybernetic was originally chosen just as a way to properly deal with the food...but it's bonuses in combat are wonderful. The ability for ships to heal themselves each round makes them last longer.
I'm interested to hear other favorite races from other MOO2 fans out there