SuperWaffle247
Secretary General
Looks good! I love the new resources, and more replacements for worker units.
The Chinook are here!
My only Maritime civs are Phoenicia and the Chinook; so not sure what you mean by that (the remainder are More Civ's as a whole).Well... this is amazing. Another maritime civ... you seem to like those, Sukritact.
I seem to like them as well!![]()
A ranged naval unit that comes much earlier than the Galleas - yes please.
Ooo can we have them in anno domini?(i don't know if they fit the era though)
My Longboat is chopped liver![]()
Anyway, great release Pouakai. I've added the Chinook to the Civ Index.
See,I'm confused now: the mod is called anno domini.
(But you are right: they don't really fit the place...)
My Longboat is chopped liver![]()
Anyway, great release Pouakai. I've added the Chinook to the Civ Index.
Well must say Chinooks are now my favourite native american civilization, but I have some questions.
What you mean by saying "every 40 turns or so there will be a chance to have a salmon or orca resorce migrate" Example from my playing. I settle my first city near river and got salmon resource near. After that I settled another city near river but there was no salmon (at this stage everything works fine) On 40 turn salmon near my first city dissappears and spawns on another tile near capital. Also there is appears another salmon near second city. So it seems that next migration are going to be on 80 turn or near. I put my Esquai-ah on salmon tile near apital to make shure that on next migration salmon won't move. So on 80 turn nothing happens. All my salmons are still on the same tiles. I moved Esquai-ah to another tile without salmon. Nothing after 40 more turns. Unfortunately I can't play another 40 turns because after I enact "Make something with Chinook jargon" which grants tourism for every trade route my game became so laggy, mainly because I've got constantly about +1 tourism every second so I rich about +200 tourism in a minute.
So or I misunderstood UA or, whats more probable Chinooks don't works fine on 1.0.3.144 (well yeah I use outdated version)
Every 40 turns or so, or whenever you settle a city, there is a chance one of the Chinook's two unique resources (Salmon and Orca) may appear. You are not guranteed anything. You may get resources in all your cities, or none of them, and every 40 turns, these resources migrate. They may simply move around, be replaced by the other resource, or just vanish. You will only get one resource per city (if you get one at all).
I can't wait to finish my current game so I can play the Chinook. I'm especially excited about the Esquai-ah! A ranged naval unit that comes much earlier than the Galleas - yes please. And, unlike the Dromon, it's not a Trireme replacement. So when I get to Sailing, I can make a combo Ranged & Melee Navy and go on an early offensive.
You're lucky I can't assassinate you yet. Still waiting for ExCE.![]()