I must admit that evertime someone falls off the turnip truck and starts another one of these "new civs" or "new leaders" or "who's the cutest unique unit" crap threads I just want to vomit all over the rug.
The first 37 times that each topic was posted, they may have been interesting but now they are just an opportunity to demonstrate how out of tune with the game many novice players really are.
FOR ONCE AND FOR ALL: Civs are only graphics wrappers cuddled around alimited set of 15 possible combinations of civ specific traits. We already have 16 civs with 8 more confirmed on the way. May of these will be repeats of existing civ trait combos with just a variation in aggression or the realtive worthlessness or value of the Unique Unit. All of these settings can be set in the current editor.
Continuing to ask for new civs without asking for new civ specific traits or abilities indicates that the poster has no idea how the game works. Its sort of like saying, "I want a new car so I can drive it on the highway" and then having someone say "Why don;t you just use the car you have and shift the thing out of park." Yes I know many people have no clue how to use even the most minor features of the editor, but civ specific abilities and aggression levels are simple enough to almost be classified as learning to go to the bathroom by yourself.
Sorry fo the rant, but this just reinforces the lowest levels of mindless mouse clicking in the game and it encourages Firaxis to ignore real content in favor of Marketing Fluff like more civ repeats that will do nothing but clutter game play fundamentals for a market segment that already seem to be a bit cornfused (sic) just with the existing 16 civs.