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More Great Merchants and New Luxuries

More Great Merchants and New Luxuries 1.1

UncivilizedGuy

King of the Universe
Joined
May 24, 2012
Messages
1,105
UncivilizedGuy submitted a new resource:

More Great Merchants and New Luxuries - Add Great Merchants that grant new Luxuries

More Great Merchants
and New Luxuries
Version 1

Great Merchants and their Luxuries
  • Henry Ford provides Automobiles
  • Johannes Gutenburg provides Literature
  • Steve Jobs provides Computers
<<Important! These instructions must be followed if you want to see the resource icons and the units.>>

Installation Instructions

1. Unzip the zip file.
2. The contents of the More Great Merchants subdirectory should be copied into your Mods folder (.../Documents/My Games/Sid Meier's Civilization VI/Mods/).
3. The contents of the Resources_Assets subdirectory should be copied into your Civ VI game root directory (e.g. .../steamapps/common/Sid Meier's Civilization VI) overwriting the 2 existing files to add the new art references. You should probably backup these files first - use at your own risk! This is only necessary since we don't know how to release modified artdef files in mods yet - once we do it should be possible to repackage this as a proper mod. (Instructions created by Deliverator)

Credits: Special thanks to Deliverator for assisting me with getting the units to appear in the game properly!

Compatibility: This mod is compatible with MOAR Units by Deliverator. The Units_Great_People.artdef file is separate from the regular Units.artdef file.

Read more about this resource...
 

Attachments

  • Screenshot 2016-11-04 22.12.28.png
    Screenshot 2016-11-04 22.12.28.png
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Last edited:
There should be these as well:
  • Shigeru Miyamoto provides Video Game Systems (Information Era)
  • John S. Pemberton provides Cola (Modern Era)
  • Bartolomeo Cristofori provides Pianos (Renaissance or Industrial Era)
 
There should be these as well:
  • Shigeru Miyamoto provides Video Game Systems (Information Era)
  • John S. Pemberton provides Cola (Modern Era)
  • Bartolomeo Cristofori provides Pianos (Renaissance or Industrial Era)
As soon as I'm confident this mod is working properly then I will add more Great Merchants. I experimented in the Ancient Era and the units spawned looking like Apostles. I might be able to live with this until we getting modding tools.
 
Hey how about adding Elon Musk as an information era Great Merchant that gives a one time boost to Space Projects :P
 
Can anyone confirm that the Great Merchants actually give you the Luxuries?

Edit: I finally confirmed this for myself. Yes the resources do appear in the leader trade screen.
 
Last edited:
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