Barathor
Emperor
- Joined
- May 7, 2011
- Messages
- 1,202
Right now that's what my pack does, slaps the resources on top of everything. I don't know if Cryptic and Glacierheart intended to at some point change the distribution, but I would love to know how to actually incorporate them into the luxury generator the way your work. Funny thing, my pack DOES have Diamonds, Rubies, Sapphires and Emeralds (Horem made the last three, I made the Diamonds).
Just look through this mod's Lua file; I label everything so that user's can see what was modified. Just search for "barathor". You can also just search for the name of one of these new luxuries, and you'll see where and how any new ones would have to be placed.
Does this mod work with Yet Another Earth Map Pack?![]()
In the past, users have said that it does, though, I'm not really sure if that's still true. Perhaps Gedemon can give you a better answer. If you like, you can post your log files here and I'll take a look. Or you can private message me here its contents or email me it at: barathor.modding@gmail.com
If not already configured, enable logging and try playing the mods together again to reproduce any conflicts.
I just had the unhappy discovery that My resource mod, your resource mod and JFD's Carthage can't all work together. Do you know of any way to fix this?
Same as above, show me the logs.
