[GS] More than one required technology

MyNameWontFi

Chieftain
Joined
Apr 29, 2019
Messages
10
I was wondering if it was possible to have a unit need 2 different techs do be able to be built. For example you would need both pottery and animal husbandry to be able to built archers. Not so that you need to research animal husbandry first to be able to research pottery but so you can research either of them first and when you have researched both you can build the unit.
 
You can set a custom tech as a requirement. Check in lua script if player has both pottery and animal husbandry and give him the custom tech if he does.
 
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