Moscatnt. Unit creation and previews

Hey, if you want to do a Wolfenstein mod, I just happen to have Wolfenstein 3D Spear of Destiny and wolfedit floating around somewhere, and I could convert all the sprites into Civ III units. :lol:

Interesting thing to note: Wolfenstein 3d was the FIRST game I ever modded.... Took forever using Wolfedit and PsP 3 trial version.... If I'd have had HALF the graphics resources I have now, I could have done the TC in less than a week, and it would have looked twice as good. :lol:
 
MoscaTnT said:
And this is for Badkharma, a shovel (ehem.. pickaxe) animation. Now, I can use this animation for any unit.
Could you then do a Zombie Worker by any chance? A cheeky request I know but I could incorporate him into my scenario. It's fantastic to hear that you will be finishing the zombie unit next anyway. Thank you..
 
KingArthur said:
Could you then do a Zombie Worker by any chance? A cheeky request I know but I could incorporate him into my scenario. It's fantastic to hear that you will be finishing the zombie unit next anyway. Thank you..

I'll add a working animation to my first generic zombie, then we could use that poser animation for any further zombie :D
 
MoscaTnT said:
This is the officinist model, tell me what do you prefer, this one or the simple one.

Now I'm really torn between which one I think is best. I really like both of them. The newer one with tie and brief case is perfect for downtown Paradise City but the other one is more generic. Can you ditch the briefcase but keep everything else?
 
Stormrage said:
Wolfenstein? Finaly a WWII mod that hasn`t been done to death :D
Yes, a fantasy WWII mod, with zombies, skeleton warriors, nazi dolls, american heros, tesla monsters and mad doktors

Hikaro Takayama said:
Hey, if you want to do a Wolfenstein mod, I just happen to have Wolfenstein 3D Spear of Destiny and wolfedit floating around somewhere, and I could convert all the sprites into Civ III units. :lol:

Interesting thing to note: Wolfenstein 3d was the FIRST game I ever modded.... Took forever using Wolfedit and PsP 3 trial version.... If I'd have had HALF the graphics resources I have now, I could have done the TC in less than a week, and it would have looked twice as good. :lol:
If I ever take the project I'd like to do custom poser units,but It'd be great to use original Wolfenstein image for unit icons and tecnologies. When I was fourthteen I tried to do my wolfenstein mod on my 286 PC, a complete disaster, I only got to change walls and do weird units :crazyeye: .
I have some ideas, three base civs (nazis, americans and old teutonic undead warriors), the undead live in a isle only reachable developping ocean travel, at the island are the resources needed to do the tesla zombies and etc.. The american has the american hero unit to avoid nazis getting the resources.
I hope I'd be able to trick someone to do the mod....
KingArthur said:
Now I'm really torn between which one I think is best. I really like both of them. The newer one with tie and brief case is perfect for downtown Paradise City but the other one is more generic. Can you ditch the briefcase but keep everything else?

I'll do both zombies, once the animations are finished, doing further similar zombies is pretty easy. But Vuldacon told me that is important to get at least one zombie within two weeks, so I'll do the tie zombie without suitcase first, don't I?
 
MoscaTnT said:
This is the officinist model, tell me what do you prefer, this one or the simple one.
"Heil Hitler!"
But he was supposed to raise his right hand. :mischief:
 
MoscaTnT said:
I'll do both zombies, once the animations are finished, doing further similar zombies is pretty easy. But Vuldacon told me that is important to get at least one zombie within two weeks, so I'll do the tie zombie without suitcase first, don't I?
Cool. I'm happy with that.
 
Then I plan to do a BAR american soldier, a Ppsh russian soldier and my brother has modelled a russian Maxim (with wheels and frame)
Wow those 3 would be greatly appreciated for the american soldier with the bar would it be possible to make his helmet overall tan colored with splotches of darker brown and green that way he could also be used as a marine replacement? I'm not really into the fantasy stuff but since you make such excellent units I could work on a Wolfenstein mod but I would need background info in order to do so.
 
W.i.n.t.e.r said:
Now that I consider out of place- why stress the obvious ??

Your great WWII job isn't out of place in any way.

I've done the attack and death, I still have to do victory and pickaxe :)


BadKharma said:
Wow those 3 would be greatly appreciated for the american soldier with the bar would it be possible to make his helmet overall tan colored with splotches of darker brown and green that way he could also be used as a marine replacement? I'm not really into the fantasy stuff but since you make such excellent units I could work on a Wolfenstein mod but I would need background info in order to do so.
RTCWolfenstein base is nazi-zombie secret projects and american heros stopping them. The nazis goes to a mystic teutonic burial site, where there are skeletons and ghost, steal artifacs and do supersoldiers. The germans fights the skeletons and the amercan commandos. There is Tesla technology too, all the elements are like the comic and B series films stuff.
I need the classic helmet but once the animations are finished it's easy to do minor variations, so I'll do the marine too.



Un saludo
 
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