KingArthur
Searching for the Holy Grail
Great strolling animation -love the classic swaying head and outstretched arm.
MoscaTnT said:I'm thinking about adding more frames to victory (the zombie need to eat more fresh flesh), the normal victory is 15 frames long, I think that longer animations aren't a problem, is that right?
utahjazz7 said:I don't think that you will have problems with a longer victory animation. But, I would caution against making the other animations longer than fifteen frames, especially the fortify and attack animations. Otherwise, the timing between the two fighting units will be off.
MoscaTnT said:
Sword_Of_Geddon said:Got a request for you Mosca, how about a World War I german infantry, complete with the spiked helmut?
Hikaro Takayama said:Crap, man! What kind of super computer do you have that can render stuff that fast!
It takes me, on average, about 10 hours of solid rendering (not counting any time spent animating a unit) just to make 1 unit.
Either (a) I have a really sucky computer (b) I'm making my models too detailed, or (c) I'm sucky animator (most likely).
Plotinus said:The gun-totin' Zombie looks great. But I wonder if he should gnaw on the leg with his other hand, so that the gun stays in place?