Cataphract887
Prince
Snowy japan missions from hitman2 or Columbia from hitman1. I havnt gotten around to playing hitman3 and 4, but im sure they each have their own...
I liked cruising the landscape, admiring the scenery and jumping over mountains with it.The combat was kinda annoying with it tho, but only about 1% of the mako part was combat.
Snowy japan missions from hitman2 or Columbia from hitman1. I havnt gotten around to playing hitman3 and 4, but im sure they each have their own...
Not when you landed on non-mainstory planets.Most Mako missions were full of combat...
The last opponent in Quake 3: Arena, because on harder difficulties, he spawn camps you with the railgun.
my sentiments exactly. They had some fun challenging battles too. Just lots and lots of enemies. They could overwhelm you sometimes, and sometimes you didn't have many bottlenecks- you had large open areas. I liked the challenge.Funny, for all the flak that Deep Roads get, they are by far my favourite part of the game. The feeling of being deep down into lost corridors filled with danger... If anything, I thought they were NOT big enough.
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I think you need help, and this is coming from a fellow packrat.
That doesn't work for the Oblivion gates, which had a hell of a lot of treasure and if you explored every nook and cranny, had about two hours of depth.
In fact, I distinctly remember quitting Oblivion after my second gate, knowing the hassle of having to juggle all my garbage around for so long. (I'm also a bit of a perfectionist if you couldn't tell.)
That sounds like the AI is cleverly machiavellian.