I have been playing CivIV since the first day, mostly on Noble. I have noticed that when I move a unit, any unit, along a road, that if they attack in the same turn, the probability of being defeated is much greater. Example, I am being pillage by a knight, I send out a pikeman from my city, he moves one space along the road, still has one more space of movement along the road left, combat odds favor the pikeman, the pikeman is defeated.
SMAC had a hurry attack modifier, that if you attacked with less than 1 movement point left, then you attacked in a weakened state. I am wondering if CivIV has the same mechanic, although we do not see it?
I have had this happen in many different situations, with different units. I know units can be defeated at anytime, bla bla bla.....
Has anyone else noticed this behavior, or am I just imagining this, since I loved SMAC so much?
SMAC had a hurry attack modifier, that if you attacked with less than 1 movement point left, then you attacked in a weakened state. I am wondering if CivIV has the same mechanic, although we do not see it?
I have had this happen in many different situations, with different units. I know units can be defeated at anytime, bla bla bla.....
Has anyone else noticed this behavior, or am I just imagining this, since I loved SMAC so much?
