Pre-Turns: Disband the swords army to rush a wall in Kliff Keep ...

j/k
I'll try pulling the north off the Sumerians and Chinese and roading a few useful hill/mountain tiles for gems and artillery to have a wider area of effect around Bischofhofen.
IT: Sumerian knight comes from out there in the dark.
T 1.
Filled Knight army climbs up to Sumerian great north
Swords army headed towards the Chinese great north
Rushed walls in Kliff Keep.
MM so that Graz can reach 7
IT: That knight retreats off our unscathed pike
T 2.
Many kills, spot 2 zulu knights.
IT:Lose a knight to the first one, second dies off a pike
Spot our first templar buddy
T 3.
Pentagon, HE, Army ... Army.
T 4.
Anyang captured allows an army. 1 knight in 2 remain to come.
IT:
T 5.
The north is ours.
2nd knight army ready to roll.
Good turn as we gather 7 new slaves and set up for several new towns.
IT: Lose Villach to a sneak attack Sumerian knight. North armies will be back on time.
Zulus have longbows
T 6.
Some haggling around
IT: A Sumer settler pair conveniently enters our territory on an unimproved tile
T 7.
Gems connected
T 8.
Capture Macaco off the chinese.
IT: England drops an AC over the border. Sending reinforcements.
T 9.
Education is out. GL is now obsolete.
We also learn Gunpowder and Astronomy from Russia and England.
Research is set on Chemistry for now. We have one saltpeter on the small desert pocket by our capital.
Take out a redlined knight with a MDI, cover it with a pike. Habitual but
IT: A knight takes out the pike. A redlined knight attacks the MDI, dies and we get a leader.
However, a redlined archer attacks the now redlined MDI and takes it out !
And I thought bombarding them to redline would make them go away

...
T 10.
Both swords armies going into Sumeria for some burning. I'd personnally send the knight armies to Zululand, since they are the ones who send most units at the moment and they have bigger badder ones too. But mainly, they come from hills, and that's bad for us.
The hostiles' situation
As can be found out on the picture, we need a few more defensive units to cover those towns in the north, although there is no immediate threat to them.
England has been supiciously silent in those turns, all I saw from them was an AC boat-dropped near the iron. Need I remind you that I moved the army and they would now be free to attack a fortified hill/wall, but conceivably vulnerable, spearman as they want.
Zululand sends Templars from the SW, Knights from the SE and longbows from the S, approximately. It would be a good idea to pay them an excursion with those knight armies to shut down a few production centers and ressources.
Russia has sent forth a pike/settler pair. China has only MDI's and archers to offer, which are easily thwarted again and again.