Sureshot
Goddess
- Joined
- Feb 2, 2006
- Messages
- 3,771
lol
the trick is to start at classical, build every city on a hill, and pump out archers until they become so experienced they don't get hurt at all by barbs, then start making settlers grouped with them and take over key defensive positions to block barbs access to your original cities.
but i usually roam around with my settler until i find a highly defensible position.
But since its FFA, deity basically just handicaps all players so it evens out, so the difficulty doesn't really matter.
Raging barbs deity.. im used to it so it doesnt seem so bad to me, and i usually want it for challenge (not saying im good at the game or anything, just that i like fighting tooth and nail to make it interesting). But i'm sure human players won't be so easy to predict or appease.
the trick is to start at classical, build every city on a hill, and pump out archers until they become so experienced they don't get hurt at all by barbs, then start making settlers grouped with them and take over key defensive positions to block barbs access to your original cities.
but i usually roam around with my settler until i find a highly defensible position.
But since its FFA, deity basically just handicaps all players so it evens out, so the difficulty doesn't really matter.
Raging barbs deity.. im used to it so it doesnt seem so bad to me, and i usually want it for challenge (not saying im good at the game or anything, just that i like fighting tooth and nail to make it interesting). But i'm sure human players won't be so easy to predict or appease.