Final 6/10/14: Russia finally wins the game via Diplomacy. Russia almost had the Domination victory first, but Portugal took the Greek capital of Athens one turn before Lisbon fell. The after action report video shows that Russia's march to victory started early and left a trail of vanquished empires in its wake. Portugal's economic empire collapsed early on with the world congress embargo and was always a step behind on the military scale.
For our next game, I might post more details such as gold/science/happiness stats and social policy choices. Would people like any additional details from these posts? Will also be changing to two shorter (15-20) episodes a week and possibly including a narrative as well.
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Lessons learned from this game:
Season 2 of our Civ series features Rich and I on different teams and paired with an AI on Prince difficulty. The result is an AI influencing our strategies in ways we didn't intend!
Here's the latest video, the After Action Report...
Link to video.
Full Season 2 Playlist
Settings:
Small, Shuffled World
Time Victory Disabled
Randomized Civs
Prince AI Difficulty
3 Permanent Teams
Rich (Russia) - AI (Greece)
JJ (Portugal) - AI (Shoshone)
AI (Spain) - AI (Iroquois)
For our next game, I might post more details such as gold/science/happiness stats and social policy choices. Would people like any additional details from these posts? Will also be changing to two shorter (15-20) episodes a week and possibly including a narrative as well.
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Lessons learned from this game:
- The AI Allies appear to always vote for their human partner for a Diplomatic victory
- Don't underestimate the ability of your AI to embargo your every need, allied or no
- Just cause your AI is an allied one, doesn't mean they won't take an arm and a leg for simple trade deals.
- Trading with your AI buddy for votes is only worth 5 votes! Not their entire voting block!
- Shoshone's biggest impact was against its teammate, Portugal, when it embargoed city states. Necessary to spy on your AI partner in order to ensure the correct votes in the World Congress.
- World Fair Production does not stack.
- Wars are far shorter as AI partners continually declare peace without consulting their human counterparts.
- AI's can stunt growth early on if they are in position to steal undefended settlers and workers.
- Only one teammate can start wonder construction.
Season 2 of our Civ series features Rich and I on different teams and paired with an AI on Prince difficulty. The result is an AI influencing our strategies in ways we didn't intend!
Here's the latest video, the After Action Report...
Link to video.
Full Season 2 Playlist
Settings:
Small, Shuffled World
Time Victory Disabled
Randomized Civs
Prince AI Difficulty
3 Permanent Teams
Rich (Russia) - AI (Greece)
JJ (Portugal) - AI (Shoshone)
AI (Spain) - AI (Iroquois)