iamdanthemansta
Edward of Woodstock
Since you can get to Gunpowder in only 9 techs, how well does going right for Musketeers work?
Rhianni said:As has been posted. The musketeer is basically a knight that avoids walls. The knight can be gained earlier.
KillerCardinal said:Eh, I have to disagree with this. A musketeer is basically a knight that avoids walls, and no earlier units counter it.
KillerCardinal said:A musketeer is basically a knight that avoids walls, and no earlier units counter it.
Bhruic said:I'd go a step further. It's basically a knight that avoid walls, has no early counter, and still gets defensive bonuses. That's what makes it so valuable, imo, the fact that if the enemy tries to counter-attack yours stack, it'll have a lot more trouble against Musketeers than against Knights.
Bh
Wash Cycle said:Everyone keeps talking about 9 technologies to get to Gunpowder, would anyone mind spelling out exactly what those are? In order, preferably.
Gufnork said:Actually Cossacks dominates until another civ gets Rifling, which is about 20 turns or so. Actually a civ with great production and a brain (thus not an AI) can still beat you with Pikemen. You get two Pikemen for the price of one Cossack, so you can easily beat them by swarming. They work great against AI:s, atleast on lower difficulties.
Gufnork said:You're talking about the Cossack defending. That's not going to happen when you have the tech lead. You won't be able to take any cities with Cossacks against a smart player, which means they're useless in my book. Sure, they're the ultimate pillagers, but pillaging is a waste of time.
Gufnork said:...... but pillaging is a waste of time.