My Age of Sail/Colonization Mod

The mod now loads correctly and the units do show up.:):):):):)
 
XML>Art>Artdefine>CIV4ArtDefines_Unit.xml>

find the missing unit , check if your infos needed are correct
Spoiler :
<UnitArtInfo>
<Type>ART_DEF_UNIT_LION</Type>
<fScale>0.61</fScale>
<fInterfaceScale>1.3</fInterfaceScale>
<NIF>Art/Units/Lion/Lion.nif</NIF>
<KFM>Art/Units/Lion/Lion.kfm</KFM>
<SHADERNIF>Art/Units/Lion/Lion_FX.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/LionShadow.nif</ShadowNIF>
<ShadowAttachNode>LionBip Spine1</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.28</fRangedDeathTime>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>


or you might have type the wrong info class in the unitsinfo.xml
 
I think you miss understood me. Everything works.
 
I added a new leader head for my mod for the qing leader but should I give it to the mongols or chinese? I don't really want to make a new civ, I'll just edit and old one.
 
can I have a look

BTW , sorry about the replies above i posted it to the wrong thread

Yeah sure, I will reupload everything today or tomorrow and I will hopefully have a map to go along with it. I think I will just make the Qing mongol.
 
For those wondering, I am still working on this but it is going slowly because I don't have much time and the weather is too nice to spend all my free time working on this mod.
I have started the map and have the cities and civs all placed. I just need to add units, city sizes and techs. When this is done I will release the new scenario.
I will then add the buildings, techs, and new leaders to the mix.
I am not sure how long this will take.
 
I am going to need a plantation building and button, a junk and war junk button, a xebec button, timber resource (someone else offered to do this but I dont know how far they got), and anything that you think may fit this scenario. I could think of more later.
If you know how to make gamefonts too that would be great.
So yea, if you make these it would be much appreciated.
 
no need for LH's or flag graphics?

I guess I would need flags for the civs that are using vanilla civs as place holders. For the most part I have the leaderheads down. I might think of something though.
 
Well Navy Seal, for now everything works but Ill call if I run into problems.
And I was thinking about replacing corporations with like each countries East India Companies and that sort of thing but I might do just sugar to. What do you think.
With summer here I am really busy so I am not sure how much I can do for now.
 
I've done flags for your mod recently and here are some to get started with.

1.Mughal 2.Safavids 3.Qing

Oh they look good. Thanks.
 
So now that the new patch is out, what do I have to do to make it compatable.
 
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