My first Monarch Game - not too bad so far

Divaythsarmour

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I started my first game on Monarch a few nights ago. I'm playing as Hannibal on a small map at marathon speed. I was incredibly lucky in the beginning. My warrior received 2 free technologies very early (agriculture and the wheel) from villagers and then another 2 scouts and a warrior (also gifts of the villagers). I finished a warrior in Carthage and then had him rendezvous with the other 2 warriors at the border of my nearest neighbor (Mehmed). Now I have to admit that I had to do a game save and then try four times to get my 3 warriors to take Istanbul, but eventually the odds swung my way. So it was a very good start. I chose a tech path through writing & alphabet to Literature. I did some trading and picked up priesthood. I somehow managed to build Stonehenge in Carthage and the Oracle in my 3rd city, while continuing to grow. I built the Great Library in Istanbul (which was a city with flood plain and river all around it). So I built farms everywhere and started running scientist specialists. I found the barbarians to be very annoying. They kept pillaging my improvements and slowing the progress. I decided "screw this" and I built the great wall in Carthage. I also managed somehow to build the Temple of Artemis. Now I always notice people on these threads writing things like "don't over-build wonders" and I try my best not to over-do it. It seems that in this game, because of the tech path I was on, I was maxing out all of the infrastructure type buildings, i.e. granary, library etc.. and loading up on military units was going to kill my economy as I was trying to grow. So the wonders were really the best choice. So I picked my first war with Louis at around 100BC. I had catapults and elephants. I took 2 of his cities and stopped (keeping my economy in mind). I was the first to Liberalism and chose Nationalism as my free tech. Once I got Military Tradition, I started pumping out the cavalry in 5 of my best production cities. I was amazed at how quickly I got to Steel. It seems that my science capability is "off the charts." I should take a closer look at it, to see why it's doing so well. I did create one science academy in Istanbul and another in Carthage. I've also managed to keep my research slider above 50% most of the time. So once I had a stack of about 6 cavalry and 5 cannons, I invaded my next largest rival (Hayna Caypac). The best method seemed to be to take his nearest city, so that my units could survive his massive counter attack. He hit me with everything but the kitchen sink. He had riflemen, but everything else was knights and such. It was one of those situations where the AI takes 5 minutes attacking you and you sit on the edge of your seat waiting for it to stop, hoping your stack survives. And of course it did. He came at me with 4 more counter attacks, each with stacks of about 8 units. Somehow I only lost 1 cav and 1 cannon. I also made sure to promote my units with medic etc.. so that they would heal quickly. Within the next dozen turns or so, I had taken his largest city in that region. I couldn't afford another night of less than 5 hours sleep and I crashed. So far, it looks like I might be able to pull off a win. Hayna is definitely going down. My other big rival is Peter. He has a very large empire, but is pretty far behind on techs. Another advantage that I have over Peter, is that his country is narrow and sort of wraps around one side of the large continent, of which I will soon own the other side and all of the center. I could probably cut him in two and then spearhead in both directions. It's kind of nice to have some success at this level. I've been learning a lot by reading these threads every day and playing my games at Prince level. I seem to always be able to win on Price, often times with scores of "Ceasar." But it's still a struggle and I just didn't think I was ready for Monarch. We'll see.
 
Ok, disclaimer -- could not read whole text. Paragraphs really would help.

If you save/load for anything else besides miss-clicks, then you are you really not playing the game. I may do that myself sometimes and it can even be fun, but for me it also means that i basically lost that game by doing it.
 
Yeah, I couldn't get through the whole post because it made my eyes hurt. Edit it with paragraphs and I'll try again.
 
I tend to agree with Julian Delphiki in that 'you reload - you lose', but it's a learning experience, and it should give you greater confidence to 'fight the good fight' in the next game - best of luck! :)
 
I intend to take the matter of re-loading to heart. Unfortunately, by that measure, I can't claim to have one a single game. So what? I won't re-load from now on. It's almost like having a brand new game. It will be interesting to see if I can still win on Prince, not to mention Monarch.

As far as writing paragraphs goes... I'm not so sure I can do that. I'll take it "under advisement."
 
Although I don't reload, I can certainly see the attraction! Nothing worse than losing a string of 70%-80% battles and being unable to take a 'two Archer defended' AI city with 'five Axes and a Spear'.

I guess as unkind as the RNG Gods can be at times, on the other hand you wouldn't want the AI tribes to reroll three times when they were attacking one of your SoDs ;).

You'll be the better person for it - enjoy! :)
 
I always play with the HOF on and lock modified asssets so I can't reload. I'm slowly working my way up the levels (2 prince wins and 1 monarch so far).

Getting a good start has been the key to my wins so far. Taking a capital or at least weakening an opponent early has helped in all of my wins I think. I'd never rush a capital with 3 warriors though, unless I had some backup guys on the way (maybe not then either, since the archers just gain experience and are harder to kill then). That's why I consider the reload until you win strategy to be a bit of a cheat.

However, build a few axemen and you are ready to go. My monarch win I rushed Tokugowa (and he's protective too) with 3 axes, took his city he built near me, killed another 2 archers escorting a settler (so a free worker), then got peace for 10 turns. Then I did it again (another settler and 2 cities this time, including his capital I think).

When I was waiting for catapults to finish him off I attacked Hannibal with my axe army (now more experienced). Then I got peace, had catapults, and finished of Tokugawa. After that I bribed Freddy to do an attack on Hannibal's northern cities while I took Hannibal's capital. Then I backstabbed Freddy, killed all his knoghts with elephants, beelined to cavalry and eventually had the whole continent to myself. Then I could pick my winning condition on monarch really. Went for an intercontinental invasion against Isabella, vassalized her, but then Napoleon and his vassal Monty decalred war on the turn I was about to win a domination victory (just as the last city came out of revolt it fell to Montys cav and cannons). But all I needed to do was take it back (not too hard), upgrade all the units to machine guns and hold it until the rebellion stopped again. Domination win 1820AD.

I was helped in that game by Hannibal not having any horses for his UU. Also I pillaged Freddy's only horses as soon as I backstabbed him, and when the cease fire ended I took it off him, so he had no cavalry to worry about (he did have rifles though, but I was teching to grenadiers and steel by then anyway).

So basically stick with it. On prince and monarch you have to be a lot more focused on your tech path and wonder builds in order to pull off a win. That game I built pyramids (only after getting 2 settlers out of my capital first, and chopped heavily), Great Lighthouse (was playing Ragnar), Great Library (I always try for this, I think it is the best wonder and goes really well with pyramids if you can get them). They were the only wonders I built until later on when I had a great engineer for Taj Mahal (speeded up tech rate after wnning liberalism race to get cavalry).

Tech wise I went straight for alphabet/literature after bronze and worker techs (trade alphabet for mathematics, then trade it to everyone), then code of laws, lightbulbed philosophy. Then beelined to liberalism through civil service picking up a few other techs on the way (machinery for maces). After liberalism straight for cavalry. Then headed for chemistry, steel, rifles. Then astronomy when the continent was nearly mine.

I managed to skip all of monarchy/guilds path because of my cavalry beeline and having pyramids. Too much dithering around the tech tree is fatal at these levels. I guess when I get BtS my strategy will have to change.
 
Might as well just play on prince if you are going to reload until 3 warriors beat 2 archers to take a capital and claim you won on monarch.
 
Might as well just play on prince if you are going to reload until 3 warriors beat 2 archers to take a capital and claim you won on monarch.

Xanadu,
I never claimed that I won on Monarch. I wrote that I thought I had a "very good start." I've taken a lot of criticism, as a result of my original post on this thread. It's been helpful, and I believe I'll be a better Civilization player as a result of it. I've even admitted that by this standard, I've never won a single game of Civilization. So please don't mis-characterize me like that. :cry:
 
Diva, don't worry. People get pretty hung up sometimes on their view of what "winning" in Civ means. On the other hand, it shows just how wide open the game is when so many victory conditions and ways to play exist that we can't even make a consensus on victory! I LOVE CIV!
 
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