Elephantium
Trampling the AI
Should I take it, or is someone else up?
JJJ?
JJJ?
lurker's comment: Using Sanitation, and thus building hospitals to grow beyond size 12, kinda defeats the whole idea behind efficient science farms. Hospitals cost maintenance. The idea with science farms is to just water everything flat and let them grow to support specialists with NO maintenance costs. Size 12 on a river or lake is fine, but even building an aqua to grow beyond size 6 will cost you.choxorn said:Well, you do have a point on the Sanitation thing, but it still might be nice to have to make specialist farms.
gmaharriet said:lurker's comment: Using Sanitation, and thus building hospitals to grow beyond size 12, kinda defeats the whole idea behind efficient science farms. Hospitals cost maintenance. The idea with science farms is to just water everything flat and let them grow to support specialists with NO maintenance costs. Size 12 on a river or lake is fine, but even building an aqua to grow beyond size 6 will cost you.
If you need more scientists, just build more small towns without improvements, ICSing them to cram in as many as possible in the space available. They will increase your unit support as well.![]()
JJJSpider said:Thanks, GmaHarriet for agreeing with my points.
@ Bucephalus
It a Vanillia Game thus no Civil Engineers.
choxorn said:Question from a newbie: If you sell a hospital in a city above size 12, does the city shrink to size 12, or stay where it is?
P.S.
And can I be put on skip? My civ3 vanilla isn't working.![]()