tootall_2012
King
- Joined
- Feb 11, 2012
- Messages
- 921
Hi countmc,
Thank you for your feedback. As Knighttime indicated, in addition to the Cadiz event syntax error, there appears to be a small logic error related to the war of the 5th Coalition that is a consequence of the cities you may have failed to conquer during the war of the 4th Coalition.
As I may have mentioned in a previous post, it’s not possible for a designer to foresee all the different combinations that all the players may pursue. It appears your particular play through has revealed one of those unforeseen combinations, which has brought to light an event-based logic error that may only occur under specific conditions.
Glad to hear it. The Hussars plays a rather critical role in the game and without them you can find yourself quite blind as to enemy dispositions.
This is something we can’t seem to reproduce. Can you provide the September file before the first November month were the notice stop occurring?
As indicated above, there was a syntax error that we will be correcting.
Just some quick follow up questions:
Once you achieved naval supremacy I assume you were granted the Naval transport tech that allowed you to build naval Transport units? Have you tried to invade England?
I will try to get the latest fixes in as soon as I can, though I can’t give an exact time yet
Thank you for your feedback. As Knighttime indicated, in addition to the Cadiz event syntax error, there appears to be a small logic error related to the war of the 5th Coalition that is a consequence of the cities you may have failed to conquer during the war of the 4th Coalition.
As I may have mentioned in a previous post, it’s not possible for a designer to foresee all the different combinations that all the players may pursue. It appears your particular play through has revealed one of those unforeseen combinations, which has brought to light an event-based logic error that may only occur under specific conditions.
The Hussar fix does work, so thanks for that advice.
Glad to hear it. The Hussars plays a rather critical role in the game and without them you can find yourself quite blind as to enemy dispositions.
... Also the prompt for changing files for the seasons has quit happening also.
This is something we can’t seem to reproduce. Can you provide the September file before the first November month were the notice stop occurring?
I got to Feb 1808 and achieved Naval supremacy against the British, was able to sweep them out of Portugal and keep them from getting more than one Spanish city. For the past 4 turns a bulletin of text pops up saying I have kept Spain out of the war and that I get Cadiz as a naval base, but nothing is happening and Lua dialog box keeps popping up. Is this supposed to happen? To be clear I have not had an event happen to hand Cadiz over.
As indicated above, there was a syntax error that we will be correcting.
Just some quick follow up questions:
- Did you achieve naval supremacy before January 1808, because according to the event file you cannot get it after that date?
- What was the naval score at the time when you achieve it?
- Did you find it was easier to get naval supremacy in version 1.1 versus 1.0; i.e. did you find the revised naval component of the scenario (the new naval shells, ships cannot fire in port, submarine flag only for Fregate units, etc) to be more or less challenging than before?
- Was Villeneuve’s Caribbean task force able to make it back safely to French ports and if so, as a consequence, play an important role in establishing naval supremacy?
Once you achieved naval supremacy I assume you were granted the Naval transport tech that allowed you to build naval Transport units? Have you tried to invade England?
I will try to get the latest fixes in as soon as I can, though I can’t give an exact time yet
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