Thank you for taking the time to post your feedback. I’m curious to know, if like Northerner, whether you are successful in your attempts to establish Maritime Supremacy. Actually, in my research on the period I discovered that there were more Dragoons cavalry regiments than Lancers or Cuirassiers combined. The reason I choose the later two, given the overall unit limit, is that I wanted cavalry units that had more offensive/defensive contrasts for the player to choose from. In this case, the Lancers have a higher attack factor but a lower defensive one, whereas the Cuirassiers have a reasonable attack factor but good defensive one. The Hussars are indeed set up to be spy units and they have just the one “Spy on the city” ability. It’s a surprise to hear you may be experiencing troubles with them, as they are in the regular spy slot. During testing, I’ve played at least 300 turns and I’ve never encountered a single time were the Hussars couldn’t use their ability. Maybe you can send me a sav file of the turn where you encountered this issue so I can check.