Turn 1: 1725 BCE
Sent worker from Istanbul to hill incense
Moved settler over one square, allows waterfront access and keeps with the general 2/3 tile build pattern
Sent spearman north
Sent southern warrior south
Fortified elite warrior to heal
Turn 2: 1700 BCE
GOSH! No visible iron. Hopefully in the black...Set research que to Map Making
Founded Iznik-told to build barracks. If we have to go with Longbows we need all the extra hp we can get.
Sent worker north to finish road to Iznik
Innerturn:
Istanbul finished spearman. Set to another spearman
Turn 3:1675 BCE
Send spearman to Edrine
Turn 4: 1650 BCE
FOUND IRON!Located on mountain southwest of Bursa. Delimma: To close for a second city, to far to get wih one expansion
Turn 5: 1625 BCE
Found source of barbs with spearman, destroying now
Turn 6: 1600 BCE
Barbs
Innerturn: Barb sneaks into Iznik, destroys work on barracks. hunting spearman promoted to elite.
Spearman finished in Istanbul. Set to settler
Turn 7: 1575 BCE
Send Spearman to Iznik
Told Worker to mine grassland near Istanbul (n00b mistaek but to late to take back without loosing MP anyway..
Turn 8: 1550 BCE
Northern Barb camp destroyed ,fortified spearman to get rid of FOW
Worker finished Incense hill, start roading to iron.
Popped goody hut on northernmost tip gives barbs.
Turn 9: 1525 BCE
Nothing
Turn 10: 1500 BCE
Fortify warrior to get rid of FOW
island borders are now all found. We are on a small one, buti can see the start of another island.
Turn 11: 1475 BCE
Innerturn: Edrine finishes barracks. Set to settler.
Bursa finishes barracks. Set to Settler
Turn 12: 1450 BCE
Innerturn:Alphabet finished. Set to writting (16 turns)
Istanbul finishes Settler. Set to another
Turn 13: 1425 BCE
Settler sent to one tile north of river incense.
Worker set to road a path to it.
Turn 14: 1400 BCE
Southern Warrior fortified to get rid of FOW
Turn 15: 1375 BCE
Nothing
Turn 16: 1350 BCE
Uskandar founded. Set to: barracks
Innerturn: Edrine finishes settler. Set to another
Turn 17: 1325 BCE
Settler sent to southernmost tip
Innerturn:Iznik finishes barracks. Set to spearman
Turn 18: 1300 BCE
Iron mountain worker set to road to southern city-to-be
Turn 19: 1275 BCE
Nothing
Turn 20: 1250 BCE
Izmit founded. Set to barracks
Southern FOW warrior not needed now. Sent to start of tundra to deal with a fortified warrior.
The save
Whoever's up next, your up.
Hmm, the pic i uploaded onto the civilization III upload file link isn't in there..odd. Photobuckey makes the pictures to small...sorry for no pic.