National rebelliousness

lunfa_reo

Warlord
Joined
Sep 13, 2011
Messages
107
Location
Buenos Aires, Argentina (GMT -3)
I wasn't sure if to ask this in this forum on in Revolutions Mod's one. Since I'm playing C2C I figured I'll place it here.

I'm currently having low local rebelliousness in most of my cities but "unstable" national situation. My question is: what could happen if my national situation gets worse but at the same time I keep my local situation in each city safe?

Thanks in advance
 
I wasn't sure if to ask this in this forum on in Revolutions Mod's one. Since I'm playing C2C I figured I'll place it here.

I'm currently having low local rebelliousness in most of my cities but "unstable" national situation. My question is: what could happen if my national situation gets worse but at the same time I keep my local situation in each city safe?

Thanks in advance

I'm also not sure, but what I thought happened was that each city's individual instability was just the total of its local + the player's national, so national instability just acts as local instability in every city. However, I may have an over-simplified model in my head ;)
 
I think that if your national stability gets so bad as to cause a revolution it is of the type where you get kicked out of office and the AI plays for you for a number of turns and then you get your nation back and can play again.
 
I think that if your national stability gets so bad as to cause a revolution it is of the type where you get kicked out of office and the AI plays for you for a number of turns and then you get your nation back and can play again.

Makes sense... I remember I read about that, it also happens to the AI, where instead of the rising of separatist civs sometimes the leader is replaced and you can see the new one with a "II" after his/her name.

Anyway I advanced in research and unlocked a few civics that decrease national rebelliousness, so I'm safe now :king:
 
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