The Great Apple
Big Cheese
Is it just me, or is naval combat very slow? It seems to be the pattern that between two equally matched ships they blast away at each other for about 5 turns, before one realises that he's losing and, because sight range is generally lower than movement distance, can't be chased! If you've got two units you can ZoC lock them, but even then, it takes a while to actually kill them.
Even battles that should be hopelessly one sided, such as destroyer vs frigate tend to end up like this! We need more navy-navy damage.
Even battles that should be hopelessly one sided, such as destroyer vs frigate tend to end up like this! We need more navy-navy damage.