Oh, yes it is! It uses a 3d game engine, designed for real time action games, that caused major problems with most existing PCs and Macs when it was first released. Most regular PCs were shipping with Intel Integrated Graphics processors, and were woefully unable to cope.Still, Civ4 isn't a graphics-intensive game
If you go back into the older Civ4 threads on this site you will find that a lot of people were upgrading graphics cards, CPUs and memory just to get it to run.
Firaxis software engineers designed for the future. They either didn't realise, or didn't care, that the software would need the high-end gaming hardware of the time. As the silicon evolved, the mainstream PC hardware caught up a year or so later.so it's not really a stretch to ask that it perform decently on a computer released in the same year.
Apple have never prioritized game performance, and Macs have never been shipped with the fastest graphics hardware. And most Macs cannot be upgraded. Civ4 also needed a DirectX-to-OpenGL conversion layer that added a further performance hit because it took less advantage of graphics hardware acceleration. So Macs lagged by at least another year.