Need testers for new editor

Yes! Thank you Steph! That will come in tons of handy. Or will come in handy tons. Or whatever.
 
Excellent, thanks! I will put this to good use. But I still miss the good old "Save changes? Yes / No / Cancel" dialog when quitting and a recent files list... ;)
 
PS: Just tested it, and the expansion to the west works even with units and cities on the map. Great work, thanks.
 
PS: Just tested it, and the expansion to the west works even with units and cities on the map. Great work, thanks.
That was the purpose of this tool in the first place :D
 
I think I found a bug: I set a unit with the Collateral Damage flag but the tick doesn't stick i.e. if I look at another unit and then go back the tick is gone. It also didn't get written back to the biq when I saved.

It does read in the flag ok if you've set it in the normal editor and it doesn't have the same quirk thereafter when you view the unit.
 
That's what I don't undersand with game patches.

Ok, they may have many configurations, and the games may be complex, but I believe you can reasonnably release most patch within a few days.

It just require changing the policy from "one patch every year, with several corrections in it", to "one patch every week, with few corrections in it."
 
This editor is great! :goodjob: But it seems to crash every time I try to open my Star Trek scenario ("Unhandled exception has occurred in your application" and "Unable to read beyond the end of the stream"). The details it gives are the following:

Spoiler :
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadInt32()
at Steph_CivIII_ExpandedEditor.Objects.Version.Read(BinaryReader reader, Stream stream)
at Steph_CivIII_ExpandedEditor.Objects.VersionSection.Read(BinaryReader reader, Stream stream)
at Steph_CivIII_ExpandedEditor.Objects.Scenario.Read(String FilePath)
at Steph_CivIII_ExpandedEditor.Forms.MainEditor.openToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Steph_CivIII_ExpandedEditor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Documents%20and%20Settings/Pao%20Pei/Desktop/Steph_CivIII_ExpandedEditor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)


I can open any other scenario, just not the Star Trek ones. Could this have something to do with the fact that some units have the teleport ability from the "cracked" editor?
 
I tried to compress and decompress it back and forth several times, no change...
 
I just noticed something - that on the buildings page, there isn't a box for "may trigger golden age for scientific civilizations". Was this intentional, or perhaps an oversight?

I don't think there is such a flag in the regular editor.

According to the Civ Help file, the 'may trigger peaceful golden age' under Improvements and Wonders tab can be selected under the 'Other Characteristics' portion for the Civ type (scientific, etc). It says that this is the flag that causes peaceful golden ages for the regular editor.

Tom
 
Yes, but it's not limited to military. In my editor, it is in the "type" section of the BLDG page.

I tried to compress and decompress it back and forth several times, no change...
Send the biq to me by email so I can debug it.
 
When I try opening the graphics for the modern era in the tech tree builder, the editor crashes. This isn't a new development, I just kept forgetting to post it.
Here's the error message:
Spoiler :
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at System.ComponentModel.ReflectPropertyDescriptor.SetValue(Object component, Object value)
at System.Windows.Forms.RadioButton.PerformAutoUpdates(Boolean tabbedInto)
at System.Windows.Forms.RadioButton.set_Checked(Boolean value)
at System.Windows.Forms.RadioButton.OnClick(EventArgs e)
at System.Windows.Forms.RadioButton.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3074 (QFE.050727-3000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Steph_CivIII_ExpandedEditor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/George/Desktop/Steph_CivIII_ExpandedEditor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


 
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