conquest
Steph said:However, I'm working on an "expanded" version of the game, where the rules embedded inside a save file are modified when you reach a new era.
Basically, it allows 2 main things:
- When you change an era, the settings can change. Rome, militaristic in the ancient era, can become Italy, commercial, in the medieval era. The roads can reduce movement cost by 2 in the medieval era, by 3 in industrial, and by 4 in modern times, etc.
- You can have more than 4 eras. When you reach era 4, era 1 "disappear", and era 5 is added.
I'm changing my personnal mod to this format, testing the system at the same time.
I have found the map expansion to be very useful.Just wanted to post my experience for anyone still using this. I'm running it on Windows 11, and have found it to be useful. I have to run is as Administrator each time or else it crashes. Additionally, Expanding a map is incredibly useful but extremely glitchy. Always make backups and preferably use a version control (like git) before using it. In my experience, you can only expand in one direction at a time. Attempting to expand in multiple directions at once (such as 10 blocks in south, east, and west) causes errors, so you may need to expand your map in several different batches. Additionally, I found issues arose when I expand in opposite directions sequentially. For example:
Instead, I find I can expand it in a direction, followed by a non-opposite direction, and then expand in the opposite direction. For example, I can expand East, then North, then South.
- I expand East by 10 blocks
- I save the new map and load it.
- I expand the map West by 10 blocks.
- Either I receive an error or the map becomes corrupted. It can become corrupted where the editor crashes if I open it, or it can corrupt the map data such that cities and terrain are haphazardly mixed up.
Thank you Steph for making such a useful tool! I haven't found anything with a map expand feature like this.
The only issue I had with windows 11 was needing to run it in Administrator mode. Otherwise, I have Steph's editor under C:/Program Files (x86), while my steam library is under D:/SteamLibrary. I don't run it under compatibility mode either. I never have gotten Expanded Scenarios to work, but I'm not sure if they're even finished.How do you run it on Windows 11? On what settings?
(also, congratulations on your first post!)