Need testers for new editor

I recall getting such an error message when I was running on XP, but I don't get it now I'm on Windows 8.

I'd say it's best to just avoid using the Civilizations tab in this editor for now, if you don't click on that tab, the rest of the editor should still work fine.
 
This is the error message that I have been getting, Steph. I am running Windows XP, I believe with all service packs installed, as it is a laptop from the education center that I work with.
 

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I don't think this is related to the framework. Do you get it with a specific action, or at any time?
And does it happen with any biq file, or a specific one?

I happens when I click on any of the Civilizations to select it. I have tested several different files, both the standard unmodified game file, and several scenarios, and it happens every time. It just occurs on the Civilizations, everything else works fine. I do like your editor.
 
I happens when I click on any of the Civilizations to select it. I have tested several different files, both the standard unmodified game file, and several scenarios, and it happens every time. It just occurs on the Civilizations, everything else works fine. I do like your editor.

Ditto. Happens to me too, every time I select a Civilization.
 
I found a small error under Win8. The era selection in the unit editor's filter does not work properly: Era 2 will be recognized as Era 1, and so on. That means if I want to select only ancient units, I'll have to check "Middle Ages", for example. Any idea why?

Anybody else with that problem?
 
I need 48 hours day, so I can work on it again :(

Steph, if you figure out a way to manage that, pass it along. I just wish I know more about coding to help. What code is your editor written in, and what code is Civ3 written it again? I was thinking that your code is C#, and Civ3 is in C++. I am working on my future son-in-law to take a look at the Civ3 code.
 
Works good last long time on Win2003 R2 platform with VS2008 Visual Basic and VC++ run-time libraries, with C++ 2005 and C++ 2010 redistributables installed.

Methinks its not a DotNET prollem, it requires C++ 2005 redistributable libraries.

Below URL is to social.msdn.com Forum discussion titled: Alternatives of using Visual C++ redistributable package

https://social.msdn.microsoft.com/Forums/vstudio/en-US/b5004b17-6614-4910-9b0a-5799cacc91aa/alternatives-of-using-visual-c-redistributable-package?forum=vcgeneral
 
Bonjour Steph! I've moved on to Windows 10 and everything works now, except the unit filter "era" (problem explained above). Sorry for the bump, but if you ever had time to check it (it's probably just a wrong code line) I'd be very grateful. :)
 
You are asking me to put my Indian Johns outfit, and dig in the depth of my computer Labyrinths, full of traps and other painful device, to see if I can reach the treasure chamber, and see if I still have the source code in my treasure chest....

And try to remember what I did quite a few years ago.

I'm not at home at the moment (business trip), and when I come back all my week ends are booked until end december.

Maybe during Christmas vacation, if I remember!
 
Hey!
I really hope you are still maintaining this. My dad and I are huge civ fans and I made him a really hard scenario. It went through different third party editors, so it my be that contains some hacks stuff. Also i am to lazy to add new ped. entries so I just link existing once.
When I try to opon the file with your editor, I get an error and not everything is read in. Here is the stacktrace (sadly .net does not do it in english)
Spoiler Stacktrace :

Code:
Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

************** Ausnahmetext **************
System.ArgumentOutOfRangeException: Der Index lag außerhalb des Bereichs. Er muss nicht negativ und kleiner als die Auflistung sein.
Parametername: index
   bei System.ThrowHelper.ThrowArgumentOutOfRangeException()
   bei System.Collections.Generic.List`1.get_Item(Int32 index)
   bei Steph_CivIII_ExpandedEditor.Objects.City.BuildItem(Scenario scenario)
   bei Steph_CivIII_ExpandedEditor.Forms.FormCITY.UpdateCities()
   bei Steph_CivIII_ExpandedEditor.Forms.FormCITY.UpdateForm()
   bei Steph_CivIII_ExpandedEditor.Forms.MainEditor.UpdateForm()
   bei Steph_CivIII_ExpandedEditor.Forms.MainEditor.OpenScenario(Boolean Expanded)
   bei System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   bei System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   bei System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   bei System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   bei System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   bei System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   bei System.Windows.Forms.Control.WndProc(Message& m)
   bei System.Windows.Forms.ToolStrip.WndProc(Message& m)
   bei System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Here is my file

I really hope you can fix it.
 
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