SpartanU
Chieftain
- Joined
- Sep 28, 2016
- Messages
- 82
After a city is captured, the invading civ sometimes takes more gold from your treasury than you have, leaving you with a negative treasury. I've uploaded a save where the AI have just captured a city, and as a result my treasury has become negative.
I think the negative treasury is a bug, but I think this mechanic should be adjusted so that the proportion of your treasury lost is in proportion to what fraction of your population (or commerce, etc.) is in the given city. In the case of my save, one of my smaller cities was captured; however my treasury was completely destroyed.
I don't think the invader should see reduced gold from capturing a city however. I think the mechanic could work similarly to how pillaging cottages works, where the cottage is damaged and the pillager receives gold.
I think the negative treasury is a bug, but I think this mechanic should be adjusted so that the proportion of your treasury lost is in proportion to what fraction of your population (or commerce, etc.) is in the given city. In the case of my save, one of my smaller cities was captured; however my treasury was completely destroyed.
I don't think the invader should see reduced gold from capturing a city however. I think the mechanic could work similarly to how pillaging cottages works, where the cottage is damaged and the pillager receives gold.