UncivilizedGuy
King of the Universe
- Joined
- May 24, 2012
- Messages
- 1,106
UncivilizedGuy submitted a new resource:
Neighborhood Infrastructure - Rise and Fall - Buildings for the Neighborhood
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Neighborhood Infrastructure - Rise and Fall - Buildings for the Neighborhood
Various Buildings that require the Neighborhood.
All buildings gain +1 Housing with a Governor in the city.
Buildings are relatively inexpensive and have a prerequisite building from another district.
Buildings
- Police Station: +2 Loyalty per turn, +10 Outer Defense Strength. Requires Military Academy and Ballistics.
- Fire Station: +1 Loyalty per turn, +1 Housing, +10 Outer Defense Strength. Requires...
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