-->Siege Units:
-->* Immune to collateral damage from Siege Weapons
does this mean siege units can be hurt by bombers with collateral damage?
I believe so but that doesn't mean their immune to collateral damage from Air or Armours units in the Modern Age. It also doesn't mean their immune to Cho-ku-nus Chinese UU, Makes them alot more useful doesn't it?
Siege units are now limited in the amount of damage they can do when attacking. If a weapon is limited to 85% for instance, it won't take an enemy down to lower than 15% of their total health. You'll notice that the limit is higher for more advanced units, which makes upgrading your siege weapons more important than ever. Siege units are now also more vulnerable to units with the Flanking promotion so you'll need to screen them with other forces.
I believe mounted Units and land units that gain Flanking Promotions will have the ability to single out Seige units, I wonder how it will effect wars because currently I almost never build HA unless it's UU HA.
If this new bonus is overpowered in defensive Warfare, it'll probably be nerfed by giving flanking a percentage chance of singling out Siege instead of having a 100% chance at attacking Siege units.
I also wonder if Knights and Cuirassier get natural Flanking bonuses against specific Siege units?
If not then Flanking may become an important Promotion for them. They might even Improve the Camel Archer UU For the Arabs giving them natural flanking against specific siege units.
It also makes me wonder how many more New promotions are there? Do old promotions get new bonuses and the tech Military Science: Allows new promotions, interests me the most in terms of Promotions.
I assume that Flanking gets an upgrade by allowing it to single out Specific Siege units.
Flanking I (Cats & Trebs)
Flanking II (Cannons & Artillery)
(Could Possibly be a Flanking III Promo)