JamesNinelives
Emperor
I think God of the sea is still the strongest, the easiest to found with & most faith heavy pantheon in the game but it's balanced by the fact that it requires fishing boats -a one use only unit requiring a T2 tech- instead of workers, it really does not scale at all so it's just an early game pantheon to get a religion with, it's terrain dependent and forces you to settle at least 3 cities along the coast which messes with the strategic city placement to grab land or forward settle as you usually want to do in the early game.
The other one is God of open sky that i think it deserves a nerf, it generates a lot of relevant yields in the early game, it scales into mid game -especially the culture- quiet nicely and it boosts the early game economy like no other pantheon.
God of war generates a lot of faith for founding but it's one of the harder ones to use right now, unless your civ have an ancient UU, you are not really going to war in the ancient era after archer nerf.
Spirit of Desert and God of stars and sky also work but to a lesser extent.
Thanks! For anyone who wants to respond/join in I have moved this part of my discussion to the Pantheons general discussion because I thought it might be more relevant there ^^.
Last edited: