Because you cannot logically have higher than 100% approval. This isn't North Korea.
G
A wild Kim appears!
Is this a shot at Glorious Supreme Leader...?
Also, I'm curious (as I rarely play full Dom games) as to what the general intended window is for a DV? Is it supposed to be in-line with the others (350-400 turns on Standard settings)? I've seen plenty of players speak on their DV's in the 300 turn range, sometimes even earlier, but if wide is going to be hit harder with upcoming changes, I just want to get an idea of where that puts a DV on average; is there ever any instances of an AI DV within your testings?
I ask because my current Aztec game is sitting at around turn 250, with what feels like a solid pace (Standard/King/Continents) on 23 cities (around 8 puppets), with 3 other capitals under control, as well as having 2 vassals and 19 wonders. I've got a decent tech/policy lead since decimating my closest competition, and I've managed to hover between 70-80% happy for the last 100 turns or so thanks to an extended/continuous GA. Gold is also no issue, and yields in general are great with monopolies and my synergy of Way of Transcendence/Crusader/Authority. I'm receiving happy bonuses through Fealty and am already half way through the Imp tree. I've only just now dipped briefly under 70% happy (currently building Neuschwanstein to aide me), but this all feels like the perfect pace (happiness wise) considering how well I've played. Keep in mind that I've taken numerous breaks from war (no weariness), and have great infrastructure throughout my empire; Mendicancy + Fealty ITR boosts have ensured that even my puppets aren't lacking. My empire pop is understandably high, but everything else has been played essentially (objectively) perfect.
I'm curious now how to pursue the next stages, as all 4 other capitals are grouped in the neighboring continent; strategy is straight forward, but I'm cautious of unhappiness. With my tech lead and supply, I could walk through and probably have all 4 capitals relatively soon, falling within that 300 turn range I was referencing, and if I wait then I risk the opportunity for the other 4 civs to upgrade their units and I lose the prime advantage.
I guess I'd just like to know if this sounds about right, from your intended design perspective. Overall, I'm super pleased with this new system and the fact that there are no more catastrophic swings, which I think everyone could agree was the biggest issue holding VP back.