Playing an interesting game on Emperor that I wanted to highlight. For the first time in a long while, I am truly being contested by a warmongering player from another continent. While I have air superiority, the Zulus have recently come in with this crazy navy (shown below is 1 of the two big navies he has working right now), and the mass destroyers have shut down my ability to air bombard. The Zulus have an incredibly large force and he is managing to snipe coastal cities and CS around my area. I remain the tech and policy leader, and so far no critical damage is done. But he has been landing troops on the shore, and if he manages to push a large army force to go along with this navy (which strategically should be the plan, we will see what he does), I would be in serious trouble.
There is one current exploit right now. I can retake Fes and liberate it. It instant kills the ship inside, and pushes the enemy forces to the edge of the border. For the ships that's not a big deal, but it will often push the land forces into the water, which makes them vulnerable to my air bombardment.
Update
I had to sue for peace due to war weariness, and so this is what the Zulus have now. Not as many land troops as I would like but he has put in solid air power in his coastal cities. Not too shabby Shaka, your actually looking scary
Update
I managed to get in a three way coalition with the Iroquois and Incas, and figured it was the best chance to make a dent in the Zulus. And dent I did...at least I thought. I got 8 ships with a couple of A bombs, and took out 11 planes (one issue the AI still has is it will stuff a newly taked city with planes before the city is fortified or healed up, which makes it easy to keep killing planes on the retake).
But the Zulu warmachine maybe invincible. He kept pushing like the loses didn't even happen. He has swept north to take out the Iroquois, and with those cities falling now I face his troops into my vulnerable core cities. My production is just not keeping up with the attrition. I am now about to conduct a full retreat from my outer lines, my only chance now is to whole up in my core big cities and tried to ride my science glut to victory. Also Stealth and Robotics are on the way, and may give me the weapons of war I need to turn the tide.
I am notably impressed by the AI in this campaign in a number of ways:
1) Pushing out not in. He hasn't thrown too much into the meat grinder of my inner cities, instead moving outwards to vulnerable coastal cities that his invincible navy can control. He is surrounding me before pushing.
2) Good combined arms. Strong naval push followed by a good mix of fighters and bombers. My air force is completely locked down. And then now the land forces pushing into the core.
Update
Looks like old Shaka has had enough of the song and dance, and has gone nuclear. He has nuked 3 cities, and still has 3 A bombs ready to go. I have positioned the last of my very meager forces into the mountains leading to my core cities, accepting that the fringe cities are lost. Twilight has come for Babylon.
Update
Shaka has taken my fringe cities, and given me peace. I was pretty surprised by this, and with such a high warscore (86) he should have asked me for some kind of tribute.
But still, my strong empire has now been pushed back to this...
Final Update
So as Shaka and I have a tense peace, he is proceeds to send a citadel with Lebensaum that cuts off 2 of my cities from the rest (well played Shaka). Askia comes out me from the east. Its a small fleet, except for one carrier....with 3 ATOMIC BOMBS!!! I send my fleet to destroy that carrier. I lose several ships, but the carrier is taken out before it fires. Fortunately between a strong CS and some helicopters I hold off his navy. He takes one of my last CS to the east...but I hold for now.
I use the time to get the hubble and rocket ahead to the last key bits of science. My scientists agree that there is only one hope left for salvation, a program so terrifying that it makes atomic bombs look like push pops. The final weapon of war....The Jaegar!!! (aka GDR).
So I proceed to put a GDR into every city I can. It gives a massive CS boost to my cities, they won't be so easy to take. I build units when I can. No one can trade with me, but I snag the order policy with 200% ITRs (Order is made for these no one likes me scenarios). My 5 cities send ITRS to each other, and my hammers start to skyrocket.
I build shelters in all of my bases, and now its just the waiting game. I await for the hammer to drop, while furiously teching and building space ship parts.
Shaka's tech starts to get near mine....and then matches! Then he builds the SS Engine! Shaka is also going for SV. But he is a fool if he thinks he can match the raw power of an Order capital with 5 200% ITRs running through it. I build the 6th part on Turn 443, just as he has built his 4th part.
Science Victory!!!!
Ultimately, I was actually disappointed that Shaka did not attack, I know my position was much better defended than before, but I am quite sure he could have sent in his ridiculous army and still built SS parts. It seemed quite strange that he wouldn't at least try to distract me with some war.