I’m still a fan of Gs earlier idea of an overflow pool, especially if it’s in the happy UI.
My happiness starts a slow drop, and I can check the bar to tell me how it bad it could get. Thst gives me warning, and then time to react.
Now the possible issue is the flip side. If my happiness only rises slowly as well, then I can get frustrated waiting 20 turns for my happiness to rise back to s good level.
My happiness starts a slow drop, and I can check the bar to tell me how it bad it could get. Thst gives me warning, and then time to react.
Now the possible issue is the flip side. If my happiness only rises slowly as well, then I can get frustrated waiting 20 turns for my happiness to rise back to s good level.