AnotherPacifist
Deity
- Joined
- Sep 21, 2007
- Messages
- 4,878
Sorry coko, beat you to it. 
I retrieved a save from my experiments in squatting Lisboa, razing Bordeaux and Marseilles with starting units, and founding Utrecht and allowing the Netherlands to live on after they exhaust their initial units (so that they won't flip Utrecht from me when I'm unstable). France in the 1100's decided to vassalize to me, which means I only needed to beeline military science to choke England to death with privateers. England and France finally had astronomy in the late 1600's, so I had to declare war on England to kill 2 ships of settlers. Keeping small civs like Ethiopia and America alive was good since I didn't have to kill all their troops and it kept the 25% land criteria alive (otherwise it would have been 27 or 28%).
I had the horns of the Strait of Gibraltar by chance. It was an unfortunate incident where I forgot to found Ceuta earlier, and I had to found Cadiz to prevent the Portuguese (who declared war on me after sitting around Portugal for 150 years) to have access to Spanish land (which would have decimated my flimsily-defended cities). They founded Ceuta on the sheep and on the 2nd turn I captured an empty city (they always leave the city undefended for some reason). Razing it would have cost me some stability so I decided to keep it. It was a good bridge between Africa and Europe with a galley.
Mali collapsed early so I was in search of another vassal, and finally India and Ethiopia did so in the late 1700's. Inca and France were slowly built up (France, or the "autonomus community of France," even had a Spanish East Africa to their name) with trash cities.
This was one of the hardest games to avoid instability, due to the fact that I had a large empire to start with, and getting to fascism wasn't done till 1800. 2 plagues hit me within 20 years of the end.

I retrieved a save from my experiments in squatting Lisboa, razing Bordeaux and Marseilles with starting units, and founding Utrecht and allowing the Netherlands to live on after they exhaust their initial units (so that they won't flip Utrecht from me when I'm unstable). France in the 1100's decided to vassalize to me, which means I only needed to beeline military science to choke England to death with privateers. England and France finally had astronomy in the late 1600's, so I had to declare war on England to kill 2 ships of settlers. Keeping small civs like Ethiopia and America alive was good since I didn't have to kill all their troops and it kept the 25% land criteria alive (otherwise it would have been 27 or 28%).
I had the horns of the Strait of Gibraltar by chance. It was an unfortunate incident where I forgot to found Ceuta earlier, and I had to found Cadiz to prevent the Portuguese (who declared war on me after sitting around Portugal for 150 years) to have access to Spanish land (which would have decimated my flimsily-defended cities). They founded Ceuta on the sheep and on the 2nd turn I captured an empty city (they always leave the city undefended for some reason). Razing it would have cost me some stability so I decided to keep it. It was a good bridge between Africa and Europe with a galley.
Mali collapsed early so I was in search of another vassal, and finally India and Ethiopia did so in the late 1700's. Inca and France were slowly built up (France, or the "autonomus community of France," even had a Spanish East Africa to their name) with trash cities.
This was one of the hardest games to avoid instability, due to the fact that I had a large empire to start with, and getting to fascism wasn't done till 1800. 2 plagues hit me within 20 years of the end.