dh_epic
Cold War Veteran
I've been reading a lot of history in the past year, for leisure, too. If there's one thing I realized, there's a lot of idiosyncracies of history that should never be modelled in a strategy game. For example, the idea that some people "marry" into land, to build their empire -- it'll just never work in Civ, when you're this abstract figurehead that exists across all eras, all government types, all continents.
I do really love the idea of proxy states and vassals though. I think it could really improve the whole dynamic of the game.
I do really love the idea of proxy states and vassals though. I think it could really improve the whole dynamic of the game.