[R&F] New Features Video

From UberFrog's screenshot, which I think he alluded to it being a tercio...

umm... I don't mean to alarm anyone...

Italy flippin' confirmed.

That's a Cree Pike & Shot.
 
It‘s the same unit, no?
I don't believe so. The one in the center has the mortars with them, while the ones in the upper corner do not. Now, is it possible that the unit only has them when firing and they magically disappear when they're not firing? I guess. But are there other units that animate significantly differently than their passive appearance?
 
Now I feel dumb. :( I zoomed in WAAAAY far to realize that the animated shot which I assumed was some sort of "grape shot" in the center was just a musket shot shooting another unit. This is my epic sadness.
 
Well emergencies seems kinda crap , especially rewards both for winning and losing , kinda rejecting it is best thing to do. Another reason why emergencies gonna suck even more...YOU have to do all the work coz allies or enemy AI to stupid to do anything.

And Mapuche would be great addition , also leaves space for Incas and Isabella scenario DLC open(tho adding mapuche I think Incas at best will come for next expanssion) , but prob closes chance for Argentina civ :(
 
I don't believe so. The one in the center has the mortars with them, while the ones in the upper corner do not. Now, is it possible that the unit only has them when firing and they magically disappear when they're not firing? I guess. But are there other units that animate significantly differently than their passive appearance?

Huh? There are two chaps with muskets and two chaps with pikes. They're standing in different places between the three visible units, sure, but you can tell from the stripey breeches that they're all the same unit.
 
From UberFrog's screenshot, which I think he alluded to it being a tercio...

umm... I don't mean to alarm anyone...

Italy flippin' confirmed.
Tercio is Spanish.
You might be thinking of the Condottieri which would be a good unique replacement for the Pike and Shot.
 
250 vs 240 isn't a big difference, but muskets already have a bonus vs them too. Although Muskets do come sooner, they do require the resource, whereas the pike+shot is resourceless. I could see a strategy for these actually as building a lot of cheap spearmen, and then using the 50% discount on upgrade to get an army of pike+shots. Especially if you lack the resources, that's probably the most efficient way to get a melee unit in this line.

A bit of a stretch for a civ to lack both Iron and Niter in their area, but I could see upgrading spears working well enough. Especially if your neighboring civ has knights lingering about before Military Science.

However, the gold to upgrade Spearmen to Pike&Shot should be more then Swords to Muskets as you'll completely skip over Pikemen.

I'd just like to see some policy cards including anti-cav.
 
Fairly sure the player is infact in a Dark Age in that shot.
Yes they are which is why the Dark Age policies have replaced the normal Wildcard ones, makes sense that you can't get bonus GP points in a Dark Age.
 
The fact that they did not show Tamar might mean that she is getting redesigned, which is very good news!
 
The fact that they did not show Tamar might mean that she is getting redesigned, which is very good news!

Her leader icon did appear in one shot of the video though.
 
Well emergencies seems kinda crap , especially rewards both for winning and losing , kinda rejecting it is best thing to do. Another reason why emergencies gonna suck even more...YOU have to do all the work coz allies or enemy AI to stupid to do anything.

You can't assume from a single emergency that they are all equally weak. That was a religious emergency and it was at 260 AD. The other types of emergencies will obviously have different rewards and penalties. It's also possible that as the game goes on the rewards and penalties for specific emergencies change too. Finally, we couldn't tell from the video if there is actually any penalty from rejecting an emergency, but a diplomatic penalty would make sense.
 
The fact that they did not show Tamar might mean that she is getting redesigned, which is very good news!
They did. They also had old Seondeok.
 
Well emergencies seems kinda crap , especially rewards both for winning and losing , kinda rejecting it is best thing to do. Another reason why emergencies gonna suck even more...YOU have to do all the work coz allies or enemy AI to stupid to do anything.
Yeah I foresee the AI regularly failing to accomplish anything with emergencies. Emergencies against the player could end up being passive boosts for the player just because the AI doesn't do anything.
 
Fairly sure the player is infact in a Dark Age in that shot.

You don't say!

They just researched Political Philosophy in that game. There are no wildcard policies available because they just haven't researched any yet.

Well that isn't accurate. You can research wild card policies before political philosophy - you just won't have a slot in your government for them.
 
so what happens if you don't join an emergency? you won't get the bonus of course, but if the players who joined the emergency lose, the one causing it still benefits? what happens if no one joins the emergency?
 
So it looks like they'd originally planned to first look the Mapuche before this preview based on the leader head?

I wonder if this was done because of the Inca assumptions - i.e. give a 'soft preview' to let everyone adjust to the idea of the Inca out/Mapuche in, rather than the shock of a first look.
 
so what happens if you don't join an emergency? you won't get the bonus of course, but if the players who joined the emergency lose, the one causing it still benefits? what happens if no one joins the emergency?
Probably nothing happens if noone joins. No bonuses meted out. It could be possible for someone to have to go alone against the instigator though.
The only thing necessary for the triumph of evil is for good men to do nothing.
 
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