New Gamespot video walkthrough (September, 10th)

This was already confirmed, I believe from Civilopedia Screen Shots done by Azzazel or maybe someone elses Civilopedia Shots. Showing Atom Bombs have a blast radius of 1. (center plus 1 hex each direction), Nuclear Missiles have a blast radius of 2. (Center plus 2 hexes in each direction).

The Nuclear missiles have 2 less range (I think it was 9 & 7 (or 8 & 6) anyway), and I believe from new evidence from somewhere I forget where, Nuclear Missiles cost 2 Uranium, (which is unprecidented, everything else known so far only costs 1x resource.) Nuclear Missiles also are described to "Destroy Units and Damage or Destroy Cities" Where as Atom Bombs differ with a "Damage or Destroy Units & Cities", meaning the Nuclear Missile will always kill all units in the blast area.

Basically its one bad-ass weapon of mass destruction, but its not overly powered with a double cost of Uranium and lower range than the Atom Bomb. Atom Bombs certainly won't be useless when Nuclear Missiles come about, but they are certainly the weaker cousin to the Nuke.

Ah see, the rest I knew, but I didn't know yet how they interpreted the radius for the nuclear blast :cool: Thanks!
 
Is there logic behind goodie huts now being 'ruins'?

I didn't think there would be many ruins when exploring the world in 5000BC...since we're supposed to be the civilizations that...like...make the ruins...

Seemed sensible goodie huts were smaller tribes/villages that had some unique element to them.
 
If this is the same one from the US gamespot then it's already been posted.
 
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