New Malakim Event

Valkrionn

The Hamster King
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I figure more people will respond to this in it's own thread. :)

One of the last things I'd like to do for my mod is make a Malakim-only event upon reaching the Mirror of Heaven. I could do a Golden Age, but that seems too simple, especially as the Mirror is where Varn received his epiphany and founded the Empyrean religion.

So far, all I've got is this:

  • Heroic Light Bringer.
  • All religious units start with the 'Strong' promotion, at the cost of 10 turns of anarchy.

Any one else have an idea?
 
Luridus with a Hero promotion would be WAY overpowered. seeing how Varn received an epiphany there, I say "receive a random free tech" . always receiving Honor would be lore-friendly but boring. considering the open-ended-ness of the epic game, I think a random tech should be pretty nice. possibly with a cap on beakers it can give I guess, to avoid it being overpowered. and possibly the cap should increase as turns pass ( and obviously be dependant on gamespeed ) , so that you don't get 50 beakers when you're about to research strength of will :D
 
I'd make it an ecclesiastic with hero, I think.

Being able to get a luridus so early would be a bit much. mainly because of the big spells.
 
you should make it a lightbringer then. forcing a religion on somebody is not cool, even if it's empy and the malakim. I know it's not actually forcing a religion, but leaving as much choice as possible to the player is best imho. one might love roleplaying OO malakim ;)
 
Eh, I only said Luridus as it will eventually be a Luridus whether I start it as one, or start it as an Ecclesiastic. I'll change the first post though.

Could also make it grant you a Luridus, but require the sacrifice of a Great Prophet...

I like the free tech idea, although I don't know about making it COMPLETELY random... I'd say a religious tech of some kind.

[to_xp]Gekko;7934011 said:
you should make it a lightbringer then. forcing a religion on somebody is not cool, even if it's empy and the malakim. I know it's not actually forcing a religion, but leaving as much choice as possible to the player is best imho. one might love roleplaying OO malakim ;)

That's why I'd like a good option for non-Empy malakim as well. :D

How bout a hero Dervish?
 
you could have it spawn a lightbringer with Hero if you have no religion yet, or a priest or your state religion with Hero if you do. if you don't have a state religion yet, it could also give you a religion-founding tech whose religion has not been founded yet, based on your alignment. good= order or empy. neutral= rok, fol or oo. evil= esus or av. also, it could spawn a great prophet.

actually, I think that giving the event some randomness would make it more fun. so that you don't know if you're gonna get a tech, a hero, a golden age or whatever. sounds better than always getting the same thing, even if that thing is a ( more or less ) random tech. more variety is nice. :D

edit: another nice possibility is having it reveal a HUGE portion of land around it. which is soon gonna be back in fog of war of course, but you're gonna know what terrain and resources are there. not sure how useful this would actually be except for the very early game though.
 
requiring guilds for the dervish is silly. Nobody is ever going to meet that req. Guilds is REEEEEAALLY late.

Sacrificing a great prophet, is similarly silly. You don't generally have a spare great person handy.
 
requiring guilds for the dervish is silly. Nobody is ever going to meet that req. Guilds is REEEEEAALLY late.

Sacrificing a great prophet, is similarly silly. You don't generally have a spare great person handy.

The Dervish already requires guilds. I don't want to give a high powered unit too early.

Sacrificing a prophet for a hero priest doesn't sound too bad to me, but I think I will go with the ecclesiastic if I do it.
 
Why not just have it give you a random disciple unit?

Just because in the "real story" Varn had a revalation about Lugus doesn't mean that needs to happen every epic game - since the epic games are really you weaving your own story. If it's the same every time, it's quite boring.
 
A lightbringer can upgrade to a priest of any religion so make it a hero lightbringer. And free sentry is icing on the cake.
 
Sandstorm - Target city looses all :hammers: production for 1 turn
Drought - Target city looses all :food: production for 1 turn (note this should cause food in storage to be eaten for that one turn)

Shifting sands - Discover 1 mineral resource in a Desert Square

Edit: Oops I didn't actually READ the OP I was just making random suggestions, nothing actually to do with the Sun Mirror event. Sorry
 
I may be misremembering things, but isn't the reason Varn received an epiphany there because it's a holy place for Lugus, like the Sirona's Beacon is for Sirona? So making it grant a disciple unit other then Empyrean would be like making the Sirona's Beacon capable of granting a Savant or Zealot (Except Sirona doesn't have an in game religion and Lugus do).

That said I'm not in favour of shoehorning the Malakim into following the Empyrean. So what if they can choose to get a specific disciple if they visit certain Unique Features? So if they visit the Mirror of Heaven they can choose to receive an Ecclesiastic, but if they visit the Seven Pines they can choose to receive an Acolyte. The reason I'm saying they should have a choice whether to receive the disciple or not, is because I think they should only be capable of getting a single disciple this way, so they aren't too similar to the Elohim.
 
Think I'm gonna go with a hero Lightbringer for the one option, as it can basically become anything, and maybe no immediate benefit for the other option, but any priest unit who makes a pilgrimage afterward gains some promotion? Either have to make it weak, or only priests of a certain lvl.
 
nice idea about the pilgrimage for priests! it needs careful balancing, but it's definitely a very interesting feature. maybe it could work like this: if you got a lvl6 priest ( i.e. capable of upgrading to high priest - obviously you'll still need the tech ) standing on the mirror of heaven, he can upgrade for free. alternatively you could let him upgrade without needing Theology, but that would probably need to be one-shot only to keep it from being too powerful.
 
Theology is a rather cheap tech, compared to many. And it is crazy powerful for Empyrean. Crown of Brillance owns the enemy. Furthermore, theology is needed for divine essence, which is another crazy powerful tech. No need to make a mechanic to ignore it imo.
 
I hadn't thought about allowing them to upgrade for free. I was actually considering allowing a lvl 6 priest access to a random spell sphere you have access to... I would say Sun, but that's an incredibly powerful line, especially for a Luridus... Mini Chalids running around. :eek: Level requirement may have to go up, or I may have to put a limit on it.
 
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