new one (5/10/12) on gamespot

arkammler

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http://www.gamespot.com/features/the-first-90-days-of-civilization-v-gods-and-kings-6376094/
enjoy


The Celt's UA is called Druidic Lore

Pictish Warriors (combat bonus outside of friendly territory, can pillage at no additional movement cost, and earn 50 percent of enemy combat strength as faith for kills), and Ceilidh Hall (unique structure unlocked with acoustics that provides additional happiness, culture, and an artist slot).

Catapults no longer require iron!

embassies: a new form of early diplomacy that lets players view the location of the each other's capital. Embassies also open up defensive pacts and open border agreements, but those technologies are not unlocked until much later.

Palenque- Mayan capital

pagodas, unique structures that grant additional happiness, culture, and faith

Now that's a productive article!

From screenshots:
Research agreement moved to education.
Catapult ranged strength 7 and +200% vs cities.

Mayan capital is Palenque, 2nd city is Tikal.

Enhancer belief: make religion spread to cities 30% further away.

Celtic UA, UU and UB: Druidic Lore (additional faith for cities adjacent to unimproved forest tiles), Pictish Warriors (combat bonus outside of friendly territory, can pillage at no additional movement cost, and earn 50 percent of enemy combat strength as faith for kills), and Ceilidh Hall (unique structure unlocked with acoustics that provides additional happiness, culture, and an artist slot).

New luxury: Crabs

Embassies are available early (at least in the classical era). Exchanging embassies with another civ reveals the other civ's capital on the map.

Building catapults no longer require iron.

EDIT: Man, beaten by 7 minutes!

Pagodas: Use Faith to purchase Pagodas (+2 Faith, +2 Culture, +2 Happiness)

The middle road between Cathedrals and Mosques.


The regular Strength is 7. The Ranged Attack looks like 8.

Am I the only one who noticed that notre dam and porcelain tower has been moved from education? Or am i seeing things that aren't true I thinx its a good idea
 
The Celt's UA is called Druidic Lore

Pictish Warriors (combat bonus outside of friendly territory, can pillage at no additional movement cost, and earn 50 percent of enemy combat strength as faith for kills), and Ceilidh Hall (unique structure unlocked with acoustics that provides additional happiness, culture, and an artist slot).

Catapults no longer require iron!

embassies: a new form of early diplomacy that lets players view the location of the each other's capital. Embassies also open up defensive pacts and open border agreements, but those technologies are not unlocked until much later.

Palenque- Mayan capital

pagodas, unique structures that grant additional happiness, culture, and faith

Now that's a productive article!
 
From screenshots:
Research agreement moved to education.
Catapult ranged strength 7 and +200% vs cities.
 
Mayan capital is Palenque, 2nd city is Tikal.

Enhancer belief: make religion spread to cities 30% further away.

Celtic UA, UU and UB: Druidic Lore (additional faith for cities adjacent to unimproved forest tiles), Pictish Warriors (combat bonus outside of friendly territory, can pillage at no additional movement cost, and earn 50 percent of enemy combat strength as faith for kills), and Ceilidh Hall (unique structure unlocked with acoustics that provides additional happiness, culture, and an artist slot).

New luxury: Crabs

Embassies are available early (at least in the classical era). Exchanging embassies with another civ reveals the other civ's capital on the map.

Building catapults no longer require iron.

EDIT: Man, beaten by 7 minutes!
 
Since catapults no longer require iron for construction, I can make use of them right away. Yes good change Now you can actualy conquer cities with siege and some pikeman

BTW it seems the notre dam isn't available at education It is moved
 
The Pictish warrior sounds ridiculously overpowered.

Ridiculously powerful, yes. But it depends how good the other uniques for the Celts are; I don't really think an individual unit can be overpowered, I'm more concerned whether the civ on a whole is overpowered.
 
I don't know exactly why, but I was surprised to find out that crabs will be a luxury resource. Does that mean citrus is also Luxury, and not bonus? If not, and citrus is just a bonus resource like bananas, I don't know, it just seems weird. Crab should be bonus, and citrus should be luxury, IMHO.
 
Does anyone know what that third "thing" could be in the currency tech window?
 
Based on the screenshot, I'd say each unimproved (that's an important distinction) forest tile seems to give +0.5 faith, working on an assumption that you don't start with a faith generator.

Either that, or +2 faith for each city that is next to at least one unimproved forest tile (or +1, if the Palace also produces faith).
 
Never mind, I looked at a better version of the screenshot and it seems to be Petra.
 
The Celt's UA is called Druidic Lore

This is what I expected it to be.

Ceilidh Hall (unique structure unlocked with acoustics that provides additional happiness, culture, and an artist slot).

Not at all what I expected it to be, but a pleasant surprise (I thought it would be a Dun). They seem to have all of Celtic culture represented (shirtless swordsmen painted in Woad, Druids, and folk music).

Catapults no longer require iron!

Very good idea.

pagodas, unique structures that grant additional happiness, culture, and faith

I like the variety of religious buildings. Cathedrals, Mosques, Pagodas. I wonder if there are any others.

ETA: Not that people really care about things staying the same, but the Pyramids are staying the same.
 
Ridiculously powerful, yes. But it depends how good the other uniques for the Celts are; I don't really think an individual unit can be overpowered, I'm more concerned whether the civ on a whole is overpowered.

I don't feel Pictish warriors are overpowered, they are only good if you put them to use.

I wonder which unit they replace?
I think it would be cool if their strenght is lower than the regular unit, but they make for it with the bonus outside own empire.

Great raiders and must be the perfect barbarian hunters.

****

By the way Pacal leader animations looks to be daaaamn awesome.
 
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