Game crashes are worth fixing all the time, except on game close, I agree. My point is they spent some time on AI fixing but didn't address the right issues.Yeah I get that the Ai is pretty nerfed here. I doubt it's something they can easily fix in 30 days. Some people were unable to complete any games due to the game crashing. For me that makes it a major bug if you can't even finish a game. I am sure they are well aware just how poor the Ai is here. Hopefully in future patches this will improve.
Remember Ai will always follow a defined code. The issue here is the players always use optimal strategies. On this game it appears to be stealing Ai settlers early on. Also taking advantage of the AI poor military strategy. There is never a plan B for AI. The basics for the game are there. Hopefully modders will be able to improve the Ai here more. Let's hope firaxis can before the expansion.
In fact, some of the issues they tackle are what you're talking about, namely "strategy". They changed the handling of some tech, for instance, which falls under strategy. But that is not a probem right now.With its bonuses, the AI manages to be ahead in tech, or should be if it didn't lose on the tactical level. The fix I'm requesting is not a complex one. I'm just asking them to attack cities and accept some losses when doing so. Even if the AI loses 2 or 3 units wherea human would lose zero, if it manages to take a city, it would be a huge improvement over today's situation where it loses 5 or 6 units and does not take the city for lack of ever attacking it.