As to the diplomatic dilemma between Russia and Britain, I just hope none of us do take such things personally. After all, diplomacy, as part of this game, will always contain trickery, deceit and stalling as well as openness and honest deals.
There is no morality in this game, and no public opinion. We do not need reasons to cancel deals or declare war on each other than percieved strategic opportunity or simply "feeling like it" - therefore, it is rather pointless to discuss who is "right". In the end, the one who was right will be the one left standing.
I just hope you all percieve it the same way, and no one will be mad at each other on the player-level for being backstabbed in the game. Otherwise, we should probably have played a game with fixed teams.
Best Regards,
Martin
1) prearranged diplo you mean right initially when the game starts? Well i would keep this, as it is a historically szenario.
2) i dont see any reason to make such. When someone wants to open borders and another one agrees they simply should talk about, what is allow and what not. This can be solved completely ingame. If both parties have different opinions about the arrangement this can lead to diplomatic distortions (as we can see GB/russia) now.
@Kai: I dont see any problem to discuss this public here. This thread here is like the public in real life. When Russia and Nato have problems you will find a public discussion in the world and public statements ( interviews, public comments etc). AND you will find closed channels, where the the parties communicate. So its just normal that Dazz wants to inform the "rest of the world" about this. His accusation of "arrogance" should be treated as ingame attitude of your roleplay character you implement here. So dont take this personally. And YES, I think this kind of public channel should exist. If you prefer we can do this via email (to all participants of the game) in future. But from my point of view this thread here is more handy.
3) Well, i was faced with this odd results right from the beginning (and here i talk about the first game we started where i played GB vs Germany/Kai). I didn't complain about it, because i was new here in fanatics. But the air battles i was faced with could only be done by successive realoading. Starting from turn two, where my opponent had again such w5 strike-like results i tried to copy such, and it really took some reloads and changing of battle orders. So i said, well, if this is the way pbems are done here on fanatics, ok. (in german civforum.de this is strictly forbidden btw). Fighting that way the use of defensive fighters is completely rediculous, because they are snapped one by one.
(also your finding of all submarines in atlantic that fast was a surprise for me, kai).
If this is cheating is a question of definition. So i dont accuse anyone ore anything here. I can live with both (with or withour reloading). But we should agree to one. We can agree now not to do this anymore. But once i see a considerable number of odd results in successive turns in future i will switch again to this. Actually i moved almost all my bombers to south to avoid air battles, because i dont like reloading. The french air units i will snap simply by groundattacks, which i can win easily due superiority of german ground forces. However, bombing on french cities is almost nonsense due the bins anyways (apart from fortification).
Summed up : my point is: I prefer without reload, but than all of us please.
I'm neighter unhappy nore i want to quit this gameI think we probably should quit this game, since there so many unhappiness. So sorry to say.
This might be a cultural problem here... There is only yes we reload or no we dont.It wasn't discussed whether reloading is completely banned, so I really don't feel that it is cheating, unless doing it excessively.
So lets agree on that.I can of course agree to not reload in the future,
And once you say you dont, i will trust you. Its again a matter of "communication problem". As you said it was not discussed in advance. Now we did. Up to this point noone of us got drawback from this. So lets play now wiithout this. France had no drawback since the groundbattles are way easy to win as i outlined before.but if there is no trust, it is a useless rule.
Ok, i see your point. I had not the exact number of destroyers and distances in mind now...In regards to your submarines this game, how hard it is to find your submarines provided I have so many destroyers and that I knew exactly your initial positions?
Bastian commented that Kai will use anything not expressly outlawed, allowed by the game. He may be right. This is probably a good thing. The most successful people always do this.
I have to disagree on this. People doing so are successfull ... for a time. But they will loose the most valueable currency of all: trust.
I do understand why Kai is reluctant to keep on playing: he managed to not only make his enemies (Germany) warry of his, lets call it "ruthlessness" (being willing to use any option which isn't forbidden). But he as well was insulting his allies (France by declaring the player incapable of playing well, Russia by pulling the bomber attack stunt). And honestly, who of us "neutrals" can after several such occurences claim to be not aware of the danger of future misunderstandings?
Yes, I do think it is a question of cultural standards. I think especially we german players are used to so many rules permeating our life, that we have some of this "rulesabidingness" as part of our cultural heritage.
I agree with you Adhesive that this can hamper success ... in the short run. In the middle or long term a more agressive and open rule interpretation can be devastating diplomatically. And in my opinion Kai is just facing this.
Trust, once lost is very hard to regain. In german we say "Wer einmal lügt, dem glaubt man nicht, auch wenn er tausendmal die Wahrheit spricht." A loose translation "if someone is lying / fooling people even once, he wont be trusted even given 1000 honest words".
Don't get me wrong. I'm not saying that Kai lied. He followed the rules AS WRITTEN, according to his personal and cultural standard. Now the problem is that a few/many players seem to have differing standards, and thus feel fooled. I have serious doubts that this feelings can be put away, and that trust can be regained.
I noticed that after some air attacks my fighters sometimes start to attack ground units instead of the (still available) interception fighters. How this? Anyone also experienced such? Can someone tell me the engine behind it? When do fighters stop to attack the interceptors?