Not broken or increased when doing normal options.
When doing the fraction XP variant the limit of XP is no longer governed by how much XP the unit has already but by how much it can gain, limiting it that way instead but removing the cap.
It has been like that ever since I started playing C2C.
Cheers
When doing the fraction XP variant the limit of XP is no longer governed by how much XP the unit has already but by how much it can gain, limiting it that way instead but removing the cap.
It has been like that ever since I started playing C2C.
Cheers
is "wasted"? I'm struggling to get my cities up to a population of 6 by the time I get out of the Prehistoric, and when I looked more carefully, I realized there was a considerable mismatch between how much food I was producing and how much I had left after taking population and unhealthiness into account. It seems my cities would be growing at almost twice the rate they are if they didn't have so much food wasted. Is there any way to cut this down?