There is already quite a lot of variation and difference, due to the fact that you can only forge your government a certain amount, more if you have a cultural style of play.
Now, for one, logically the deletion of certain combinations removes the number of combinations available (not my real point, but just pointing out).
I've probably been writing for 30 minutes now, but it's useless. The answer is simple: 1 There would be such a few ways to build up a basic structure for your government, and 2 There would be such a few logical policy-plans.
Both of which would be big problems because some of the choices would be just insane just insane.
Here, I'll quote far the best excludance chart here.
Tradition vs. Liberty
Freedom vs. Autocracy
Order vs. Commerce (Communism vs. Capitalism)
Piety vs. Rationalism
Patronage vs. Honor
Yes, there are some modifiers that you get to choose, but there are just few basic structures that aren't stupid.
You would basically have about three variables, say x, y and z, and you would have to choose two for each game, instead of having about 8 variables, from which you would have to choose five. Which gives more strategic choice?
Now, for one, logically the deletion of certain combinations removes the number of combinations available (not my real point, but just pointing out).
I've probably been writing for 30 minutes now, but it's useless. The answer is simple: 1 There would be such a few ways to build up a basic structure for your government, and 2 There would be such a few logical policy-plans.
Both of which would be big problems because some of the choices would be just insane just insane.
Here, I'll quote far the best excludance chart here.
Tradition vs. Liberty
Freedom vs. Autocracy
Order vs. Commerce (Communism vs. Capitalism)
Piety vs. Rationalism
Patronage vs. Honor
Yes, there are some modifiers that you get to choose, but there are just few basic structures that aren't stupid.
You would basically have about three variables, say x, y and z, and you would have to choose two for each game, instead of having about 8 variables, from which you would have to choose five. Which gives more strategic choice?