- Joined
- May 5, 2005
- Messages
- 9,667
I think it´s more than a "platinum-version" if my "vision" should be true.
Please don´t forget, that TeTurkan is a programmer, who knows Civ 3 extremely well - and he is in the boat of Firaxis. I think, this should be a very good constellation to improve Civ 3.
If I remember well in the "Test-of-Time-project" of TeT, there was a special programmed interface to allow the change of civs, while time is progressing. So if you explore America, your enemies change from Indian tribes to the USA when time passes by. There are far more than 31 civs in the game (but only 31 at the same time).You can join the game in every era and have a perspective of the world of this time. This is new programming that nobody else did til now and therefore alone -in my eyes- this is more than a "platinum edition".
As TeT is "in the boat of Firaxis", I think he has access to the source code and I hope, he can change a lot of the annoying things like "City razing" and the "sub-bug". With a little luck, this could be much more...
Then if I remember well, there were navigable rivers, animated cities and region specific goody-huts (for the last I would use my invisible city-tech
).
But as I said: "If this vision is true"...
Please don´t forget, that TeTurkan is a programmer, who knows Civ 3 extremely well - and he is in the boat of Firaxis. I think, this should be a very good constellation to improve Civ 3.

If I remember well in the "Test-of-Time-project" of TeT, there was a special programmed interface to allow the change of civs, while time is progressing. So if you explore America, your enemies change from Indian tribes to the USA when time passes by. There are far more than 31 civs in the game (but only 31 at the same time).You can join the game in every era and have a perspective of the world of this time. This is new programming that nobody else did til now and therefore alone -in my eyes- this is more than a "platinum edition".

As TeT is "in the boat of Firaxis", I think he has access to the source code and I hope, he can change a lot of the annoying things like "City razing" and the "sub-bug". With a little luck, this could be much more...
Then if I remember well, there were navigable rivers, animated cities and region specific goody-huts (for the last I would use my invisible city-tech

But as I said: "If this vision is true"...