JosEPh_II
TBS WarLord
The MAF I reported is with using just straight 2.5 patched to 2.51 no Megapack.
This type of MAF has been reported in the CIV IV Bug Reprt thrd where strategyonly directed me to. Problem is I have no clue what Ori and the others are talking about. It's beyond my simple computer skillz.
So I save every 5-10 turns and so far have only had 2 MAFs per 4hr play block. Generally loose about 2 turns of play.
I seriously contend that RoM2.5 needs an alternate .dll for number of CIVs allowed. 24-32 IS Way more CIVs than I'll ever play with. The current game with the MAF has had a total of 16 AI and 5 of those I've eliminated already before the MAF. With the MAF on a Scripted RoM Map, Huge, Epic, and 11 active CIVs I must save as I posted.
Maybe I should abandon the BarbCivMod as well? I've already abandoned the RevMod, won't play it. Where does it go from there?
JosEPh
This type of MAF has been reported in the CIV IV Bug Reprt thrd where strategyonly directed me to. Problem is I have no clue what Ori and the others are talking about. It's beyond my simple computer skillz.
So I save every 5-10 turns and so far have only had 2 MAFs per 4hr play block. Generally loose about 2 turns of play.
I seriously contend that RoM2.5 needs an alternate .dll for number of CIVs allowed. 24-32 IS Way more CIVs than I'll ever play with. The current game with the MAF has had a total of 16 AI and 5 of those I've eliminated already before the MAF. With the MAF on a Scripted RoM Map, Huge, Epic, and 11 active CIVs I must save as I posted.
Maybe I should abandon the BarbCivMod as well? I've already abandoned the RevMod, won't play it. Where does it go from there?
JosEPh